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Professional Game Master

1 Review

Player for
3 years
GM for
1 year
Hosted over
0 games

About me

I am launching a new campaign in the world I have created called Tuul ja Vari. Tuul ja Vari is a high fantasy, open world, which will give the party a chance to build some really great stories. My DM ethos summed up simply is ‘collaboration’. D&D is fun because a group of people works together to build a fun and exciting story. My job is to provide the stage and the constraints on the story, your job is to move the story forward. I am not the players’ enemy, but I do think the game is more fun when the stakes are real. Do something stupid? Pay the penalty. Outsmart me and find a better way to do things? Kudos to you. I also won’t adjust my plans to ‘beat’ your ideas. I will adjust to ensure there is a challenge, but I want things to feel ‘real’ while still getting to kill a dragon. For a collaborative environment to function there must be trust and respect between all players at the table. I will not tolerate any abuse or disrespect between players. I run an open and inclusive table and if at any point someone feels they didn’t have that, then I dropped the ball. To that end, I’ll ask each player to fill out a consent in-gaming form before we start. Also, that doesn’t mean I’m not open to pushing things. I will allow characters to steal from each other and to PPV each other but only with explicit approval from the other players in advance. As my old WoW guild master used to say, “The treasure and monsters are fake. The only real thing here is the other players.” I’m open to any type of game that people want to play. A big sprawling world-saving adventure? Awesome. A small, tight political thriller? Cool. Lots of RP? Love it. Combat and Dungeons? Totally. My goal is that we can come to a consensus on what sort of game we want before session 0 so that everyone knows what they are going to get and what they are paying for. This will be a paid game, $10 per session per player, mostly because I believe having some stake in the game keeps people involved. I will use the proceeds of the game to reinvest in the game to ensure people feel they get their money’s worth. Finally, I believe in the ‘rule of cool’ and ‘shoot the monk’. If you’ve got a cool idea or backstory, I’ll do my best to include it. If you get a trinket that stops magic missiles, you better believe someone is going to shoot at you. If this sounds like fun, please introduce yourself. Tell me a little about the character you want to play and more importantly, if someone was going to make a movie about your character and you got to score the movie what songs would you pick, where would they go in the movie, and why?

GM style

My style is one of collaboration. I don't think the DM should be the enemy of the players. Instead, the DM sets the stage and the players act out the story. I do believe that there have to be stakes for the game to be meaningful and fun. Without repercussions, the game becomes pointless. Most importantly, I want everyone who spends time telling their part of the story to have fun.

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Player reviews (1)

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