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Sheldon Morley

Sheldon Morley (he/him)

5.0

(13)

4 years on StartPlaying

About me

My name is Sheldon, and I want to run games for you! In 1987 a buddy of mine came to me in the lunchroom at school and said, "Hey, let's try this Dungeons and Dragons thing! It'll totally piss off our parents." He showed me the AD&D Dungeon Master's Guide - the one with that badass looking efreet on the cover - and I was immediately sold on the idea. "It says here that someone has to be the Dungeon Master. It looks kind of hard. Who's gonna do that?" "Want to paper-rock-scissors for it? Loser has to be Dungeon Master." "Sounds good." After losing that fateful round of paper-rock-scissors, I fully embraced my role as a forever-GM. I've run everything from intimate, emotionally driven tabletops with just a few players to large scale fantasy boffer LARP's with hundreds of players. In 2012, I joined the plot team for Dying Kingdoms, a large scale campaign-style boffer LARP in Southern California. During my two successful years as a Lead Storyteller for DK, I honed the personal-plot driven GM'ing style that I would later become known for. More recently, I designed and ran my own campaign-style LARP called Undying. Undying is a dark fantasy Americana-inspired boffer/NERF LARP located in Southern California. It tells the story of The Undying, a factionalized community of sentient undead who are struggling to carve a place for themselves in an ancient realm of corruption and evil. In 2017, I was asked to record a full album of maritime music as a stretch goal for the wildly successful 7th Sea 2nd Edition Kickstarter. I worked with the design team to adapt real-world historical folk music to the game's setting, then I arranged the songs, recorded all of the instrumentation, sang the leads, and ran group sessions for the background vocals and harmonies. To this day, that collection of songs remains one of my proudest achievements.

GM Style

My games tend to focus pretty heavily on roleplay, exploration, and pathos. As a GM, my number one goal is to get you to FEEL something in character, and any session where I can accomplish that is a victory in my eyes. I have a number of tools in my personal toolkit to accomplish this: 30+ years of GM experience, music training, sound design experience, improv training, decades of professional acting experience, years of LARP theory study, and most importantly, the understanding that I'm here to help you tell YOUR story, you're not here to help me tell mine. One final important note: my table is LGBTQIA+ inclusive, feminist AF, BLM friendly, and very much anti-fascist. If those values don't appeal to you, then I would encourage you to seek out any number of the other wildly talented GM's on this site. Thank you. I look forward to helping you tell your story!

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Game Master Reviews (13)
Mackenzie Jamieson avatar

Mackenzie Jamieson

Sheldon cares deeply about people and their comfort levels. It’s why I always trust Sheldon with heavy plot lines. He’s not one of those GMs that just punishes their players to make them feel drama or for making “stupid” choices. I have never felt judged by Sheldon for my ideas and actions in a table top. Additionally, choices and actions do have consequences. He has thoughtful and considerate ways of working through those consequences with his players and their characters. I trust Sheldon to have a good story to experience and emotional safety for my characters to wander into sometimes dark plotlines. I have never felt railroaded, judged, nor punished for no reason when playing one of Sheldon’s games. What makes Sheldon a spectacular GM is the same aspects of a good writer, director, or composer. They aspire to move people and connect people with ideas and emotions. He also likes to take experiences and stories and have players undergoing moments that make you/your character consider ideas that may not have crossed your mind: that “Oh…I didn’t think about that moment.” Sheldon is an attentive storyteller who gives his players a moment to shine even just a little in every game.

Ray Lavoie avatar

Ray Lavoie

Sheldon combines top-notch roleplaying chops with strong technical expertise and a welcoming, player-centered approach to his sessions. It's rare to find a GM who ticks all those boxes. Sheldon is hands-down one of the best DMs I've ever had the privilege of gaming with. I say "gaming with" very intentionally. Sheldon's comprehensive session zeros thoughtfully and empathically determine players hard lines and soft veils and expertly guide the group to forging party ties and backgrounds. The regular sessions where he often allows players a share of narrative control ("tell us what that looks like" is a frequent prompt when somebody succeeds in a dramatic situation, for example), Regardless of were you are in the process, Sheldon puts the players at center stage. He firmly believes that his job is to work with players to tell their stories. That's not to say that Sheldon isn't an active presence n the game. Far from it! His training as a stage actor helps him bring NPCs to life like few other GMs I've gamed with, and his narration of set pieces and descriptions of settings are evocative and engaging. He's a true story teller. Many DMs with the social and performance skills that Sheldon has can sometimes be a little iffy on the technical side of play. Not so with Sheldon - he has an expert command of rules and settings across a wide range of game systems. I've played in games Sheldon has run in Dungeons and Dragons, White Wolf, and Star Wars to name only a few, and he's never missed a beat in any of them. That said, he never lets that understanding of rules and systems stand in the way of a compelling story. He's willing to apply the "rule of cool" if a player comes up with an interesting way to use their abilities, and he quickly and gracefully manages questions about rules in ways that never feel imperious, but always help keep the story moving. To top it all off, Sheldon is an absolute guru of the Roll20 remote gaming platform, having logged literally hundreds of hours with the system . When I played my first remote campaign with him on Roll20, I was an utter neophyte. He walked me through the entire process, set up macros for me to smooth out gameplay, and was able to answer my questions quickly and clearly. His experience with the program allows him to utilize its full functionality, with multi-layered maps, dynamic lighting, and specialized tokens all giving the online experience tremendous depth and vibrancy. Technical expertise. Professional-level theatrical chops. A warm and empathic player-centered approach to gaming. Sheldon ticks all the boxes. He's one of the best and you'll have a wonderful time in any game he runs for you.

Jameson McDaniel (GM_Mace) avatar

Jameson McDaniel (GM_Mace)

Great GM with a charismatic personality. I had a lot of fun at his games and he has promised to run more. A very immersive storyteller.

Elijah S avatar

Elijah S

Sheldon is a great GM. He has a great passion for the game, and works with his players to make it an experience all will enjoy. He truly cares for his players, their characters, and the stories they create together, and is kind and patient while still curating engaging, thoughtful, and rewarding games. He is a wonderful GM for both new and experienced players alike, and I cannot recommend him enough!

Josh Thaler avatar

Josh Thaler

I've been a player in multiple campaigns run by Sheldon and he is hands down one of the top GMs I have gamed with in my 40+ years of playing and running TTRPGs. 14/10. Would game with again. Here is what I think of his style: - Fun is the goal and it is achieved. - Sheldon runs a very inclusive game, for all meanings of that word. - Sheldon is very good at setting the scene, bringing NPCs to life, and helping his players commit to the fantasy - He is a deep expert in D&D and in Roll20, allowing him to facilitate great campaigns where the players are geographically distributed.

Jordan Lyndell-Lees avatar

Jordan Lyndell-Lees

Sheldon is without a doubt one of the best game masters I know. He tells fantastic cooperative stories with his players and his NPCs are always engaging and memorable. In addition, he's organized, well prepared, and able to adapt to just about any curve his players might throw at him. If you are looking for a game that will be immersive, story-driven, and engaging, Sheldon is a marvelous choice.

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