Professional Game MasterFrederick
After 20+ years of running games where I roll dice on a wooden table, I'm finally getting around rolling them on a computer screen. (Better late than never, right?)
I want my players to creatively help manipulate the outcome the game. The best games I've ever run are where a player said, "What if I..." or "Can we..." as opposed to just following along with the story line. Pre-canned adventures? They're great as long as my players are shaping the environment along the way. Who are my favorite types of players? 1) Brand new, shiny, never-played-an-RPG-before people. 2) Long-time veterans who are humble, patient, and courteous enough to play with new players.
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