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The Ancient Tower of the Grand Wizard Tena'ther has fallen! Adventurers needed by request of the King Vord!

The Ancient Tower of the Grand Wizard Tena'ther has fallen! Adventurers needed by request of the King Vord!

Dungeons & Dragons 5e on Roll20

Price per player-session
You will be charged when a session starts

$15.00

Information

  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$15.00

About the adventure

The Propchey of the Tower's fall has finally come to fruition, the nearby lands coated in ash and mayhem from the burning tower. It is unknown who managed to get past all the defenses of the ancient tower, but the tower is still burning, lasting for over a week. The Crimson King of the Crimson Lands, Vord Farntus, has called all adventurers within the blood-soaked lands to investigate the tower as many artifacts, magic items, gold, ancient secrets, and sealed villains dwelled within it before its demise. Those hoping to gain glory, knowledge, power, prestige, or coin have begun the journey toward the tower for the first time in over two hundred years. Will your band of ruffians, outcasts, holy warriors, arcane casters, and thieves manage to survive their journey to the tower? Or will as many tales end within these lands as a bitter story for bards to tell to warn others of the demise of those foolish to travel to the burning tower for years to come? Disclaimer: This is a homebrew module designed for level 1 or 3 starts, going up to levels 10-12, depending on the party's choices and actions. There will be a session 0 that will address character creation, stats, homebrew rules and expand on the premise. The module consists of four major arcs that the party will explore during their travels, but how they trigger or step into each arc will be up to the party's decisions and actions. While this is a module, it will strive to thrive to provide a living world where actions have consequences and a "grey-themed" world where good and bad choices are blurred at times. Party size is intended for 2-5 players; exceeding 5 players must be due to an established group looking to play together. Tools: We will be using Discord for audio (video is optional), a website for audio tracks, and roll20 for visuals. We will be using scripts to ease the quality of life for playing on roll20 to speed up roleplay checks and mechanics in combat. Ai-generated art will be available for players to create their envisioned character as well as for custom art of magic items, NPCs, villains, and locations.

Dille's Adventures (he/him)

PQ

1 year on StartPlaying

dO

1 game hosted

Additional Details

How to prepare

Will need a mic; characters will be made during session 0, we will use links for audio which will be noted in session 0. Rules, stats, etc will be highlighted within Session 0, no additional prep is needed.

What I provide

Character sheets will be prepared by me on roll20, including AI art for the character and token, high-quality maps, high-quality location, NPC, and villain art will be provided.

Gameplay details

We will discuss all major roleplay and mechanics of the module within session 0; we will review the last session at the start of the next session and have a small after-session discussion. Communication is 110% for me, so please do reach out with any concerns and I will amend them for the sake of enjoyment which is what we are all here for.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Debriefing
  • Open Door
  • Session 0
How will character creation work

Level 1 or 3 start, created during session 0 alongside other party members. All 5e material is allowed, homebrew must be approved by me before session 1.

Players can expect

  • Combat/Tactics: High
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Open to all

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