Stories of the Sword Coast

Stories of the Sword Coast

Dungeons & Dragons 5e on Roll20, Discord, D&D Beyond

Price per player-session

You will be charged when a session starts

$15.00

Information

  • Duration: 3 to 5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

$15.00

About the adventure

From humble beginnings to renown heroes.... Your story begins here. A colorful blend of Lost Mines Of Phandelver, intermingled with Storm King's Thunder moving into Rise of Tiamat, your journey begins with a simple request. To be clear, it will be a LOSE translation of Lost Mines of Phandelver (a beginner journey levels 1-5). From there we will jump into portions of Storm King's Thunder (levels 5to 8-10). At this conclusion, players will have to deal with the events of Rise of Tiamat (level 8-10 to 15) You, a level one adventurer are asked by your good friend Gundren Rockseeker to bring a shipment of goods to a small no name town. He is extremely excited about a new endeavor he has, but he's playing it close to the chest. The world outside your city seems to be turning upside down with reports of attacks and raids all over the sword coast. It seems giants that have roamed the land have all but disappeared. In this void, smaller creatures like orcs and goblin have been attacking in more numbers, seemingly for the territory. You best be on your guard friends, for his discovery may just save you all. As the story progresses, politics will be JUST as important as combat This campaign is designed to be a fun, introductory setting bringing new players from first level all the way to 15. We will have a session zero to create our characters with backstory, with a mild introduction to the story in the first session.

3 years on StartPlaying

4 games hosted

Highly rated for: Voices, Creativity, Teacher

Additional Details

How to prepare

Please bring the IDEA for your character for the session zero, an account for dndbeyond, discord and roll20 as well as a microphone to play

What I provide

All rolling will be done online, so no dice needed. I have all of the maps you will need, compendiums and handbooks to build your characters, as well as my award winning personality

Gameplay details

We will implore a line and veil system as needed, but I will discuss what all player are comfortable with before the campaign starts. I only ask you to also be respectful of everyones comfort levels. We are all here to have fun

Content warnings

    (none)

Safety tools used

  • Breaks

  • Lines and Veils

  • Luxton Technique Discussion

  • Open Door

  • Session 0

  • Stars and Wishes

How will character creation work

Characters will start the campaign at level 1, but as we go people joining can enter at the current parties level. Preferred character creation is done on d&beyond as I have a few books I can share to aid in this process.

Players can expect

  • Combat/Tactics: Medium

  • Roleplay: Medium

  • Puzzles: Medium

  • Experience Level: Open to all

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