![Star Wars: Night Terrors](/_next/image?url=https%3A%2F%2Fspg-images.s3.us-west-1.amazonaws.com%2Ff1603759623497x954230096531665000%2FRing%2520Station%2520LR.jpg&w=3840&q=75)
Star Wars: Night Terrors
Star Wars D6 on Roll20
Price per player-session
You will be charged when a session starts
$35.00
Information
Duration: 3 to 4 hours
Number of players: 2 to 6 players
Experience required: Open to all
$35.00
About the adventure
Your group is a team of Imperial Special Operative First Responders. You've received a distress signal from an Imperial Research Facility in a nearby system. Your job is to jump to the station, board it, asses the emergency, and render aid. The issue is, this is a previously unknown station. Not on any charts, no record of it anywhere, but the ID sequence in the signal checks out. So what will you find upon arriving at the station? What kind of research is this station doing? And what has gone so wrong that it's forced the secret station to put out a general cry for help? This is going to be a survival horror style game with some traps, puzzles, exploration, and combat.
3 years on StartPlaying
1000 games hosted
Highly rated for: Teacher, Storytelling, Creativity
Additional Details
How to prepare
Players don't really need to do anything to prepare for this game. Though they may want to watch any of the Star Wars Saga, Resident Evil, Event Horizon, Alien/Aliens, and similar movies.
What I provide
Everything well be provided by either myself or Roll20.net.
Gameplay details
Using a slightly modified version of the West End Games Star Wars D6 System, you'll be playing as a team of Imperial operatives. You have to survive long enough to figure out what happened, rescue any survivors, and make it out alive yourselves.
Content warnings
(none)
Safety tools used
(none)
How will character creation work
Players will pick from a selection of pre-gen characters to use for this One Shot.
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: Open to all
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