Rise of House X » DUNE: Adventures in the Imperium

Rise of House X » DUNE: Adventures in the Imperium

Dune: Adventures in the Imperium on Discord, Roll20

Price per player-session

You will be charged when a session starts

$10.00

Information

  • Duration: 2 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

$10.00

About the adventure

This Campaign will explore the story of a House Minor - created by the players themselves - and all the things necessary to survive the political abyss, that is the DUNE Universe. Expect Intrigue, war, grand speeches and empty promises, treachery, negotiations, treachery, lots of sand and of course more treachery. This game is for you if you enjoy making big decisions, keeping track of countless rivalling factions and being stabbed in the back by those you trusted. We will together create House X and what it represents in Session 0. All characters matter and will be firmly integrated into the world. Any questions? Let me know! Note: My Games tend to be more dramatic than comedic, but in my experience, a good amount of laughs and stupid stuff will find its way into the game no matter what - and I'm here for it!

2 years on StartPlaying

7 games hosted

Additional Details

How to prepare

What do you need? • Discord • A decent Mic • Your Character Sheet in any form (We will have talked about this in Session 0) • And the obligatory willingness to have a good time!

What I provide

• All of the necessary Maps and Art • An immersive story and lots of NPCs • A yes-and mindset and acceptance of almost (tolerance-paradox) all players and characters

Gameplay details

You can expect an RP-heavy game with lots of characters and motivations. I try to make my combats tactical but always decide in favour of coolness.

Content warnings

    (none)

Safety tools used

  • Aftercare

  • Debriefing

  • Lines and Veils

  • Open Door

  • Session 0

  • Stars and Wishes

  • X, N, and O Cards

How will character creation work

Characters will be created in Session 0/before the game. I will make sure to help with the process if need be, and make sure everything fits together.

Players can expect

  • Combat/Tactics: Medium

  • Roleplay: High

  • Puzzles: Low

  • Experience Level: Open to all

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