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Riders of the Astral Storm (Spelljammer 5e)

Riders of the Astral Storm (Spelljammer 5e)

Dungeons & Dragons 5e on Discord, Theater of the Mind, Roll20

Price per player-session

You will be charged when a session starts

$10.00

Information

  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$10.00

About the adventure

Your last free memory was being in the chilling embrace of the Astral Sea, be attack, accident or simply misfortune you were left adrift before becoming bound in chains to fearsome pirate. Forced to fight for her can you find freedom in this dark space will you ever see the wonderous sights of the sea? The fabled tree of ages, the great Bastion of Lunistra? Or will you succum to the savagery of your yoke?

Streamer
LGBTQ+

2 years on StartPlaying

23 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Additional Details

How to prepare

Watch treasure planet? Haha mostly kidding, no prior experience required. Just have a think about a few different character ideas and how they might fit into the wider world

What I provide

I have all the books on pre-order as well as access to all other content and am happy to share. Along side extensive experience as a DM.

Gameplay details

Hey! One thing I pride myself on is integrated world interaction. For example, you have an idea you want to see in world, let me know. Have a creative idea for a character but not sure how it will fit in world, we will find a way! I specialise in narrative driven experiences, combat will be used sparingly and as a DM would prefer one meaningful challenge as apposwd to 10 fights that are forgetful.

Content warnings

    (none)

Safety tools used
  • Debriefing
  • Lines and Veils
  • Session 0
  • X, N, and O Cards
How will character creation work

We will do a session 0 with a combat playtest as part to ensure you enjoy how it plays. Tend to use 4d6 re-roll 1s and take 3 highest or 25 point buy All official content allowed, UA allowed, homebrew on request (all may be subject to on the fly balancing if it feels TOO unbalanced)

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Open to all

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