GATEWALKERS | A Pathfinder 2e Play-by-Post Adventure

GATEWALKERS | A Pathfinder 2e Play-by-Post Adventure

Pathfinder 2e on Discord, Text/Play by Post

Price per player-session

You will be charged when a session starts

$25.00

Information

  • Duration: 3 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

$25.00

About the adventure

The gate is open—step through it, if you dare. The Gatewalkers Adventure Path for Pathfinder Second Edition spins a tale of paranormal intrigue, supernatural mysteries, and bizarre phenomena. As a player in this campaign, you’ll explore far-flung ces, investigate strange goings-on, and meet all manner of outlandish allies and enigmatic enemies. Six months ago, a rash of strange paranormal phenomena occurred around the world. Chief among the incidents reported were countless instances of aiudara—elven teleportation portals, also called elf gates—suddenly overflowing with tremendous white light. As aiudara are often located in remote locations, witnesses were relatively rare. But those onlookers who were nearby and who gazed into the light saw something within the blinding portal: a loved one, a lost homeland, a glorious treasure. The specifics varied in each account, but in every case the witness saw whatever person, place, or thing they most desired. Few could resist the impulse to walk toward the light in the hopes of grasping the apparent object of their obsession. Many never returned. Those who did were forever changed. The crisp summer evening on which this event occurred became known as the night of the Missing Moment. VARIANT RULES - Free Archetype: take a Dedication to give another dynamic to your character - Critical Hit/Fumble Deck: Let's make those natural 20s count with extra effects! - Hero Point variant: Hero Points will add 10 to any roll below 10 with the exception of a natural 1. You may also spend them to make me reroll a d20. Play-by-Post is a text-based method of experiencing tabletop games. It is far more suited to those with busy lives, unpredictable schedules, or who just like taking that extra bit of time to work out exactly what their character would do or say. It is slower than live, but still as fulfilling, fun, and can be more creative. I will push for daily posts, regular updates, and engaged momentum. It is the best way to avoid stagnation, although the odd day off is generally a good idea. I look forward to playing with you!

Veteran
Artist

2 years on StartPlaying

237 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 12 hours

Response rate: 100%

Additional Details

How to prepare

Just join the Discord! I'll go through how to set up Harpy, the Kobold Discord bot, and our expectations. https://discord.gg/FEkRQTVBQk

What I provide

I use a number of assets and features to allow for a great PbP experience. I use Harpy VTT for a PbP-focused platform, Discord for admin and management, official art and appropriate scene artwork, playlists for immersion, and a professional yet down-to-earth style to make you feel welcome but give you the Premium experience.

Gameplay details

There will be a document, as well as lines & veils being addressed before the adventure begins. An X can be sent to the chat or to me directly and we'll know to skip, fade, or retcon to allow for maximum comfort for all players.

Content warnings

    (none)

Safety tools used

  • Lines and Veils

  • X, N, and O Cards

How will character creation work

The character options for this particular adventure are incredibly varied as any adventurer would have been able to step through the gate. It is also an incredibly flexible system, allowing for a great range of character options and builds. The Players' Guide (provided in the Discord) will give many options to help. It is recommended to use either Pathbuilder or Wanderer's Guide to build the characters (I will help with this if needed) to ensure the builds are viable and working with the Discord bot. We begin at level 1 and will play up to level 10 by the time the adventure is over.

Players can expect

  • Combat/Tactics: High

  • Roleplay: High

  • Puzzles: Low

  • Experience Level: Open to all

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