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Rime of the Frostmaiden - Tuesdays - End the Curse of Night

Rime of the Frostmaiden - Tuesdays - End the Curse of Night

Dungeons & Dragons 5e on Discord, Fantasy Grounds

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 4 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

Players begin in Ten-Town, the tundra-locked frozen north land, plagued by eternal night and ever-colder temperatures. Each town in the region sacrifices something to appease the Frostmaiden, Auril: food, warmth, or life. The characters must travel Ten-Towns, learning secrets, and concealing other secrets.

3 years on StartPlaying

881 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

Average response time: 3 hours

Response rate: 67%

Additional Details

How to prepare

Players will need a mic and Discord, and at least the Demo version of Fantasy Grounds, which can be found at www.fantasygrounds.com . GM can provide a tutorial on the use of Fantasy Grounds, if needed.

What I provide

The DM has the ultimate license of Fantasy Grounds, and thus you will only need the free demo version. The DM will also provide all of the necessary modules and plug-ins for Fantasy Grounds, including all the 3rd-party extensions used to create a more streamlined game with less downtime. All the source books for 5E D&D are made available through Fantasy Grounds at no extra expense for the players. Syrinscape audio and sound effects are used in every campaign in order to provide full immersion and a realistic play experience. The DM also has a Discord community with over 80 players and DMs from other campaigns, providing a forum for chats, memes, character builds, strategy, roleplaying and more!

Gameplay details

Players should expect some fantasy violence, as this campaign is very combat-heavy. However, there is nothing above-and-beyond the typical RPG combat experience. Some themes of horror are present, as well.

Content warnings

    (none)

Safety tools used
  • Lines and Veils
How will character creation work

Characters will begin at 1stlevel, or at the current level of the party if joining an ongoing campaign. Characters can be created using point buy or standard array (15, 14, 13, 12, 10, 8), and starting gear from the Player's handbook for early levels of the dungeon. Higher level characters may get some magic items in order to to be effective against higher-level challenges. Players can create a character using D&D Beyond, and import them into Fantasy grounds, or may simply create them prior to their first session using Fantasy grounds.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Open to all

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