Dungeon of the Mad Mage - Descent Through the Portal
Dungeons & Dragons 5e on Foundry VTT, Discord
Price per player-session
You will be charged when a session starts
$15.00
Information
Duration: 2 to 3 hours
Number of players: 2 to 6 players
Experience required: Open to all
$15.00
About the adventure
More than one thousand years ago, the wizard Halaster Blackcloak journeyed from a distant land to the base of Mount Waterdeep, perhaps acceding to the whispered summons of providence. Some believe he hailed from the nearly forgotten empire known as the Cradlelands. In ages past, humanity spread from the Cradlelands across Faerûn, originating from what is now the Plains of Purple Dust, a wasteland birthed out of a conflict with the gods. Others give Halaster less ancient origins, placing him among the early wizards of Netheril, or asserting that he came from a southern nation long since buried by sand and time. Whatever his origin, scholars have recorded that Halaster brought with him seven apprentices to Mount Waterdeep. With the Seven guarding his back, Halaster tapped into his immense power to summon beings from other planes of existence to help him build a wizard’s tower to dwarf all other wizard’s towers. But as the seasons wore on, the Seven saw less and less of their enigmatic master. Halaster continued to use fell creatures from distant planes for tunneling and other construction beneath his tower, and the wizard kept the nature of most of his underground dealings a secret from the Seven. Undermountain was known to those early settlers, and they often sent criminals into its endless depths as punishment. So it was for many years, until an intrepid adventurer named Durnan delved into the labyrinth beneath the tower and returned alive, laden with riches and countless harrowing tales. Durnan used his new fortune to demolish the remnants of Halaster’s tower and built an inn over the well he had used to descend into Undermountain, and call it the Yawning Portal. Durnan owns and operates the inn and tavern to this day, serving patrons and inviting the brave and foolish alike to test their mettle in the Dungeon of the Mad Mage. You can expect to have endless possibilities in this near endless dungeon dealing with the changes that the factions involved tend to bring about. Starting at 5th level, this adventure allows play all the way through to the 20th level of play.
Spencer "Speste" M (he/him)
5.0
(16)
2 years on StartPlaying
138 games hosted
Highly rated for: Creativity, Storytelling, Rule of Cool
Average response time: Under 1 hour
Response rate: 100%
Additional Details
How to prepare
Having a PC or laptop capable of running a web browser and discord is a must. Foundry can be resource heavy for older PCs but generally most have no issue. Dice and characters with be available in foundry VTT after import from dndbeyond
What I provide
Foundry VTT, Discord, Syrinscape and all of the current D&D book materials.
Gameplay details
Session 0 We will set out lines and veils in discord along with any other pertinent information.
Content warnings
(none)
Safety tools used
- Aftercare
- Lines and Veils
- Session 0
How will character creation work
Upon joining you must create a character on Dndbeyond.com. Session 0 we will set any character background specifics that will connect each player both to each other and the adventure!
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: Open to all
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