CCC-MAYDAYS 02-01 King Obould’s Fist

CCC-MAYDAYS 02-01 King Obould’s Fist

Dungeons & Dragons 5e on Roll20

Price per player-session

You will be charged when a session starts

$17.50

Information

  • Duration: 6 to 8 hours

  • Number of players: 2 to 6 players

  • Experience required: Intermediate

Price per player-session
$17.50

About the adventure

A figure from legend asks the gathered heroes to help set the cosmos aright. Will the heroes overcome the multiversal threat? Will they overcome their own biases? An Orcish ambassador descends from the Kingdom of Many Arrows, perhaps to the Ten Towns or Mithral Hall. They seek heroes who can help overcome a powerful threat. Can the heroes make allies from enemies with their actions? A Four-/Six-Hour Adventure for Tier 3 Characters. Optimized for APL 13

DMs Guild Writer
Streamer

Less than a year on StartPlaying

Highly rated for: Voices, Storytelling, Inclusive

Additional Details

How to prepare

You will need to join the discord server for voice chat and the roll 20 table. Be ready and able to provide character sheets and adventure logs in any way best for you.

What I provide

I will provide necessary links and follow up the session with a log containing game info and any rewards earned.

Gameplay details

The vibe is usually relaxed. Safety Tools can be used by speaking out and private or public messaging. We aim to create an enjoyable experience for all.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Lines and Veils
  • Open Door
How will character creation work

Bring your valid Adventurer’s League character. This is a Tier 3 adventure - meaning levels 11-16. Any characters outside this range will not be able to participate.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Intermediate

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