Image by Marcos Alberto García Urrea
Zombie Apocalypse One-Shot | Learn to Play FATE
The birth of a baby amidst the zombie apocalypse brings hope to your survivors group, but they need a doctor. Will you find one to save their life?
$15.00
/ Session
Details
Once / Sunday - 5:00 PM UTC
Oct 18
Session Duration / 3–4 hours
0 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
In this bespoke adventure is set in a somber zombie apocalypse world, you will transverse dangerous environments, fight zombies and raiders, manage scarce resources and investigate a crime. It is inspired by Project Zomboid, The walking dead and The last of us. If you would like to learn how to play FATE and immerse yourself in a realistic narrative-first zombie post-apocalyptic game and live through the (possibly dammed) fate of a survivor, this game is for you. [...] "Five years after humanity lost the war against the zombies, you and your group are enduring amidst the walking dead. Today, a perilous journey to save a baby and their mother awaits you. "Isabela, one of your own, is pregnant and about to deliver. Her pregnancy has been inspiring hope and joy in the settlement -- a fragile beam of hope amidst the death of humanity. However, the doctor that was supposed to come and help with this high-risk delivery is a week late. Tension raises as time runs out. You volunteered to be part of a search party for the doctor, accepting the risk of facing the dead -- or worse: the raider gangs. Will you be able to overcome the overwhelming odds and bring the doctor in time -- or will this be just another nail in the coffin of humanity?"
Game style
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Beginner Friendly, Storytelling, Inclusive
About me
I like GM-ing (and playing) narrative- and character-driven games, mostly exploring themes such as heroism, sacrifice, morality, the meaning of violence and how people change when faced with hardship. So expect serious adventures with deep themes (which does not mean we will not have a few laughs along the way). System-wise, I enjoy the ones that are narrative-focused, like FATE, Daggerheart and Powered by the Apocalypse games. I am a supporter of systems that serve and elevate the storytelling, although I understand the appeal of more simulationist games. I fell in love with TTRPGs when I was 11 years old, because it is the mixture of two things I loved (and still love): gaming and social interaction. After that, I absolutely devoured every book and magazine I could find about it. Soon, at 12, I began GM-ing for friends and family. At 14 I GM-ed a year-long campaign (in which we saved the world from impending doom, obviously) and since then TTRPGs have been a constant in my life. Growing up, it was hard to find RPG-related material in the late 90s and early 2000s in Brazil, so I got used to home-brewing monsters, adventures, rules and even systems. To this day I prefer (and quite enjoy) writing my own adventures, although I also enjoy running things made by other developers. Nowadays, I mostly run one-shots and short campaigns, focusing on introducing new people to the hobby I love the most. I believe TTRPGs are one of the best ways of having fun playing games while connecting with other people, and this is what I want to provide to my players.
View Profile →Character creation
Creating your character
There will be pre-generated characters available and that is what I suggest you to use. If you want to create a character yourself, please, let me know beforehand, as I will review them before the session.
What to expect
Preparing for the session
Have a computer with a microphone connected. Having a cam is suggested, but not required. Have an account on Discord (that is free) and make sure you are logged in, we will use that for communication before and during the game. We will use FoundryVTT as table top platform, no installation or purchase is required. Links to Foundry will be made available via discord. Reading through the rules is a plus. You can legally read the rules for free here: https://fate-srd.com/fate-condensed/introduction
What Mateus Matuca brings to the table
Expect a realistic setting, with meaningful player choices and a somber, yet beautiful, story. In the technical side of things, we will have music, and basic battle maps and tokens. Do not expect an audiovisual spectacle, map/hex based exploration, highly crunchy and tactical combat, and "Critical role" level of role-play and voice acting.
Homebrew rules
- The resources skill determines a novel resource track: resources. It represents the scarce resources you have gathered. - There is no "drive" skill. - Stress = 3 + relevant skill. The relevant skill for physical stress "Physique" and for mental stress is "Will". If stress is > 6, the amount of stress exceeding 6 becomes extra minor consequence boxes.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Mateus Matuca creates a safe table
Before the session: Lines and Veils available previously to the game on a dedicated discord channel (suggestions are accepted). During the session: The X card can be used during the game (either digital, messaged, or held up on video). I always do a bio/refocusing break in the middle of the session. At the end of the session: we do a quick stars and wishes chat to help reflect on what we liked and what we would have liked to see. One-on-one aftercare via video/voice will be provided when requested.
Content warnings
Safety tools used