Image by Erick Redcloud
Monsters Among Us - Dark Heart of Andaluria
As summer darkens over Andaluria, monsters stir and buried sins return. Follow the clues, face the horrors, and decide who the monster truly is.
$35.00
/ Session
Details
1 player following this game
Weekly / Friday - 2:00 AM UTC
Session Duration / 3–3.5 hours
Campaign Length / 10+ Sessions
1 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
Andaluria is a land of vibrant fiestas, storied vineyards, old songs, rich traditions, and a history its people refuse to forget. But as Midsummer approaches, the nights are growing longer—and old horrors are stirring. You are monster hunters serving the Church of the Golden Eminence, traveling from lively cities to vineyard villages and mountain communities to investigate hauntings, curses, disappearances, and creatures of legend. But every mystery has more than one side. What awakened the creature? What old wrong still lingers here? Whose version of the story can be trusted? And when the truth is finally uncovered, will destroying the monster actually make things right? Monsters Among Us is a Daggerheart campaign of supernatural mysteries, monster hunting, folklore, and difficult choices. Each investigation tells its own story while slowly revealing a larger mystery spreading across the land. And we will build Andaluria together. Your characters will help shape its hometowns, traditions, celebrations, legends, relationships, and history as we play. What to expect: 🔷 Supernatural mysteries and monster hunts 🔷 Investigation, roleplay, and cinematic combat 🔷 Moral choices without easy answers 🔷 Collaborative, player-driven worldbuilding 🔷 Fiestas, folklore, vineyards, old legends, and gothic horror 🔷 Episodic mysteries connected by a larger story Let us roll some dice and tell some stories while solving some mysteries.
Game style
Puzzle / Mystery Focused
Roleplay Heavy
Game themes
Meet the Game Master
About me
My name is Erick. I have played Tabletop RPGS for 30 years now. If you ever told me that I could get paid to play TTRPGs I would have thought you were joking. But here I am today. The CEO of StartPlaying asked me join StartPlaying during beta just before the pandemic. When the pandemic lifted I went back to running in-person games at game rooms where I live. I now back on StartPlaying to open up to online games again. I have run games for events, conventions and Adventure League helping people learn and understand TTRPGs for the first time. And for the advanced players, I have offered challenging and intriguing memorable stories. I have traveled the world as a travel photographer connecting with people and telling their stories. Now it is time to create our own stories together. Let us sit down with a group of friends, roll some dice and tell a story together.
View Profile →Character creation
Creating your character
Characters will be made during session 0 in Foundry VTT. Your characters will start at level 1. You will have access to Demiplane to access all the rules. To help your plan your character. Classes, subclasses and domains available from Core Rulebook and Hope & Fear. Void content available (only the current ones testing), expect that your void character may change as testing changes. Highly recommend creating 2-4 character concepts that are flexible to change depending on the story and other characters being presented during session 0.
What to expect
Preparing for the session
NEEDED 🖥️ A computer with internet access and dedicated GPU (most modern computers will work) 🖥️ 🌐 Chromium Browser (Safari does not support web audio or animations) 🌐 🎙️ Working microphone 🎙️ ⚔️ Demiplane Account (Free) ⚔️ 🎮 Discord account (Free) 🎮 ♟️ Forge VTT Account (Free) ♟️ RECOMMENDED 🎥 Webcam (this is optional but adds a lot to the immersion of roleplaying) 🎥 🎧 Headphones 🎧 📋 Reviewing this Campaign Frame: https://bit.ly/4mQyeEl 📋 ✅ 2-3 Character design/background concepts ✅
What Erick brings to the table
🗺️ Animated scenes, custom maps and visual aids 🗺️ 🎵 Curated musical playlist 🎵 📝 Wiki access to lore of the campaign 📝 📔 Tool for storing notes 📔 📚 Demiplane access to core digital book. 📚 ✅ Campaign rules and expectations as well as custom content ✅
Homebrew rules
We will be using a custom rule for leveling up. It is a combo of milestones and experience. You gain experience for hitting story and character goal milestones. This will reduce the ambiguity of when you will level up.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Erick creates a safe table
This is a horror based game. There are a lot of possible triggers based on what the players backstories and the mysteries that come up. It is best that we focus on what people's lines are rather than list every possible trauma. To do this we will use the Deck of Player Safety which allows people to anonymously state their lines. This will be done during our session 0.
Content warnings
Safety tools used

