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Colossus of the Sea | Mutiny and Underwater Combat

Colossus of the Sea | Mutiny and Underwater Combat

A creature is lurking below the waves, ready to devour. The last ships all sank, but you are here to slay this evil.

TYPE

One-Shot

LEVELS

5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
ENDED
Free

Details

2 players following this game

Once / Saturday - 4:30 PM UTC

Oct 17

Session Duration / 4–5 hours

4 / 5 Seats Filled

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Meet your party members

4/5

About the adventure

The only survivor of the last shipwreck stands at the bow, a weary eye turned to the sea. „The creature was gigantic, even though I could not see it well in the storm. These dark scales still haunt my dreams. But I will help you find it so you can slay this monster!“ With nerves on edge, you are sent out to finally render sea travel safer. A crew full of volunteers is supporting you, that is at least what it seems like. But motivations collide while you head into battle with a colossal sea creature. In this suspenseful adventure you will play renowned heroes. The local government is confident that you can easily eliminate this threat but it might not be as easy as expected. During travel, you will get to know the crew and try to handle minor inconveniences. But minor conflict can fester and you need your wits on you for the final confrontation.

Game style

Combat Heavy

Puzzle / Mystery Focused

Meet the Game Master
Educator
Women/Femme Identifying
Multi-lingual

Less than a year on StartPlaying

3 games hosted

Highly rated for: Inclusive, Beginner Friendly, Creativity

Average response time: 4 hours

Response rate: 100%

About me

Welcome to my corner of startplaying, adventurer! I'm Charly, interpreter of math rocks, arbiter or the game and your prospective Gaming Mistress. I have a passion for TTRPGs and have been GM-ing for over 4 years, In that time, I’ve been running campaigns, one-shots and a few mini-campaigns. I have experience with DnD, How to be a Hero, the Dark Eye, and I adore Daggerheart as it supports collaborative story-telling very well. I'm driven towards character-driven stories, role-playing and creating unexpected problems for you to solve. At my table, your imagination (within the bounds of our established safety tools) takes the wheel. The game system provide frameworks to tell wonderful and unique stories. In my games, you will not be afraid of the rules, I enjoy teaching new game systems to players with patience, especially if this is your first experience with TTRPGs. Check out my pending games, you might be the perfect player for my table!

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Character creation

Creating your character

You will choose between various pregenerated characters or create your own (mechanically) in the VTT before the session. In the first 20 Minutes of the session we will establish backgrounds and character connections.

What to expect

Preparing for the session

We will do the videocall over Discord and use Alchemy as VTT.

What Charly (magical-engineer) brings to the table

I set the scene with ambient music and thematically fitting maps. Within this campaing I implement many Daggerheart-specific mechanics (from various campaign frames) to give you an idea what the game can encompass. I like combat with multiple objectives, but am a Rule-of-Cool person so I will allow stuff that sounds cool to me even if it might bend the rules a bit. I try to differenciate my NPCs by tone and attitude instead of doing true "character voices".

Equipment needed to play

Internet

Computer

Microphone

Safety

How Charly (magical-engineer) creates a safe table

We will establish Lines and veils asynchronously before the session and affirm them at the beginning of the session.

Content warnings

Death
Deep or Large Bodies of Water

Safety tools used

Frequently asked questions