Rime of the Frostmaiden: Dark Days
Snowfall, snowfall on the land Cold forever, hand in hand Take the frost upon your stride Ice forever, ice is free Let it fall on you and me
$20.00
/ Session
Details
4 players following this game
Weekly / Sunday - 3:00 PM UTC
Oct 25 / Session 1
Session Duration / 3–3.5 hours
Campaign Length / 50–100 Sessions
5 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
Ten towns haven't seen the sun in two years. You're going to be the one who brings it back. Step into Icewind Dale, a frozen frontier cut off from the world, where the night never ends and the goddess of winter demands sacrifice. Play a hardened local, an outsider running from their past, or a wanderer with a secret, because everyone here has one. Hunt monsters through blizzards, expose killers in towns full of liars, and make the calls that decide who lives and who freezes. Survive the darkest days, uncover what's really behind the endless winter, and become the legend the Dale remembers when the sun finally rises. Grab your seat, wrap up warm, and join the fight for Ten-Towns. ❄️ Face a goddess. The winter has a will behind it. Eventually, you'll have to look it in the eye. 🗺️ Sandbox exploration. Go where you want, take the jobs you choose, and let the Dale react to what you do. 🤫 A dark secret for every player. Everyone arrives with something to hide, and it will come out. 🥶 Frozen horror. Killer blizzards, things that hunt in the dark, and towns where the neighbours are as dangerous as the cold.
Game style
Combat Heavy
Sandbox / Open World
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
From the moment I discovered D&D, I knew I wanted to be a Game Master. I love creating immersive worlds filled with mystery, intrigue, and meaningful choices—and then collaborating with players to bring those worlds to life. For me, the most exciting moments at the table happen when characters are pushed beyond the obvious solution and players discover who their characters truly are when faced with difficult decisions. My games are driven by story and character, with a strong focus on roleplay, social dynamics, and player agency. I enjoy crafting scenarios where choices matter, relationships evolve, and the world responds authentically to the party’s actions. Combat is present and purposeful, but it always serves the narrative rather than existing for its own sake. Above all, I aim to create a welcoming, respectful table where players feel comfortable taking creative risks, engaging deeply with the story, and investing in their characters. If you’re looking for a GM who values collaboration, narrative depth, and memorable moments, I’d love to have you at my table.
View Profile →Character creation
Creating your character
Character creation happens in Session 0, where we'll build the party together, tie your backstories to the Dale, and make sure everyone's ready for the cold. 📖 Rules: D&D 2024 (5.5e) rules, with all official options available. 🎲 Stats: Standard array. ⭐ Starting level: Level 1. You'll start as nobodies and earn your legend. 💻 Where: Build in D&D Beyond or directly in Foundry. I'll help with either. 🤫 Your dark secret: Every character gets a secret, handed to you privately by me. It might be a hidden past, a forbidden loyalty, or something you'd do anything to keep buried. Nobody else at the table will know it... until it matters. Guard it well, because the Dale has a way of dragging secrets into the light.
What to expect
Preparing for the session
Discord for voice and optional video Create a free account on the forge: https://forge-vtt.com/
What Ink & Iron brings to the table
🎭 Character voices. Every NPC gets their own voice, from grizzled fishers to scheming town speakers to things that should never talk at all. 🎵 Ambient music and soundscapes. Howling winds, crackling fires and tension that builds when something's about to go wrong. 🗺️ Detailed battlemaps. Frozen lakes, ruined towers and cramped taverns, all set up and ready in Foundry. ✨ Animated spells and effects. Your fireball actually explodes across the map, and your crits land with real impact. ⚖️ Balanced play. Equal parts roleplay and combat. Tense conversations and brutal fights, with plenty of time for your character to shine in both.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Ink & Iron creates a safe table
🗣️ Session 0. Before we start, we'll go through the campaign's darker themes, including sacrifice, isolation, violence, and horror, and agree on what the table is comfortable with. We'll also cover how the dark secrets work so nobody feels blindsided when theirs comes into play. 🚫 Lines and Veils. In Session 0 we'll set hard lines, which never appear in the game, and veils, which happen off-screen with a fade to black. You can add to either at any time, and you don't need to explain why. ☕ Breaks. Need a breather? Just say so in voice or chat and we'll pause, no questions asked. I'll also build in a short break during each session. ⭐ Stars and Wishes. At the end of each session, everyone shares a highlight they loved and something they'd like to see more of. This helps shape the campaign around what you enjoy. 💬 Private messages always welcome. If something doesn't sit right, message me on Discord at any time, and I'll quietly adjust the game without drawing attention to it.
Content warnings
Safety tools used


