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The Cult of Bishop Dreadshade

The Cult of Bishop Dreadshade

Bishop Dreadshade betrayed on his holy oathes. Defeated, he was entombed in a holy temple, but now cultists seek his return. You must prevent that.

TYPE

One-Shot

LEVELS

3

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
ENDED
$15.00

/ Session

Details

Once / Wednesday - 2:00 AM UTC

Oct 14

Session Duration / 3–4 hours

5 / 5 Seats Filled

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Meet your party members

5/5

About the adventure

Ideal for both new and experienced players, the adventurers will delve into a destroyed temple, endeavor to defeat or outwit its natural inhabitants, and seek to disrupt the cultists set on raising the Bishop for nefarious ends. Relics and magic abound in this former temple of light. Can the party make use of them before it is too late?

Game style

Combat Heavy

Dungeon Crawl

Meet the Game Master

5.0

(19)

Less than a year on StartPlaying

1 game hosted

Highly rated for: Storytelling, Beginner Friendly, Inclusive

About me

I started playing Basic and AD&D in the early 1980s, then took a 40-year sabbatical. I resumed playing in 2019 and have been DMing for 5 years. I've completed several mid- and long-term campaigns with a variety of players. I'm interested in games that focus on players' stories.

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Character creation

Creating your character

Please prepare a level 3 D&D 5.0 or 5.5E character. Use Standard Array for stats. This one-shot will have no short or long rests, and players will start with one basic potion of healing (2d4+2 HP recovery). Any characters options in the official D&D 5.0 or 5.5 books published by Wizards of the Coast are allowed.

What to expect

Preparing for the session

Be prepared to use Discord for voice and camera (optional) chat and Roll20 as the Virtual Table Top.

What Gerry brings to the table

I like to use ambient and battle music through Roll20 in my games. Be prepared to describe your spell effects and attacks for a more cinematic feel to the extent you are comfortable doing so.

Homebrew rules

Potions may be consumed as a bonus action. Health potions - Consumed as a BONUS ACTION in combat, roll for HP. - Consumed as an ACTION in combat, take the maximum HP allowed. - Administered to a fallen companion, roll for HP. - Consumed out of combat, take the maximum HP allowed. For critical hits, I prefer to take max dice damage for the critical, and roll damage on top of that.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Gerry creates a safe table

Lines and Veils questionnaire will be sent after you are selected for the game. During the game, we'll use the "Pause for a Moment" process, where a player can interrupt play with that statement or direct message me in Discord so we can address the concern, reset as needed, and proceed. And of course, the X card is

Content warnings

Animal Death
Blood
Death
Paralyzation
Spiders
Violence

Safety tools used

Frequently asked questions