🎙️Crawl For Your Life! 🎙️| DCC | New Player Friendly!
Earth is gone. Humanity has been chosen for the ultimate game show. Enter the dungeon, survive the floors, and give the audience a show worth watching
$18.00
/ Session
Details
1 player following this game
Weekly / Saturday - 12:30 AM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
🎙️ LIVE FROM THE DUNGEON! 🎙️ Cue the lights! Roll the theme music! Someone release the confetti! WELCOME, EVERYONE, TO A BRAND NEW SEASON OF… CRAWL FOR YOUR LIFE!! That’s right, crawlers! After a brief and completely necessary restructuring of the universe, we’re back with our biggest season yet! This season, we’re taking things somewhere we’ve never gone before! EARTH! Once home to billions of ordinary people, Earth has been selected for an opportunity in survival, entertainment, and audience engagement! The surface is gone, the old rules are obsolete, and beneath your feet waits the greatest dungeon ever constructed! We’re calling it DUNGEON WORLD: EARTH! And YOU are our contestants! Maybe you were a soldier. A cashier. A teacher. A criminal. A parent. Maybe you were just having a really bad Tuesday. Doesn’t matter anymore! Because the doors are closing, the cameras are rolling, and somewhere beneath you, the first floor is waiting. Explore impossible environments! Discover incredible treasures! Make unlikely friends! Fight horrifying monsters! Exploit questionable loopholes! Become stronger! And, most importantly… TRY NOT TO DIE! Remember, crawlers, this isn’t just about survival. It’s about ENTERTAINMENT! Every choice you make could earn you rewards, sponsors, fame, fortune, or absolutely nothing at all! The dungeon is watching. The audience is watching. And we can’t wait to see what you do. So tighten those boots, check your inventory, and put on your best camera ready smile. The new season starts NOW. WELCOME TO DUNGEON WORLD: EARTH! WELCOME TO CRAWL FOR YOUR LIFE! And remember… If you can hear me, you’re still alive!
Game style
Dungeon Crawl
Meet the Game Master
2 years on StartPlaying
127 games hosted
Highly rated for: Creativity, Knows the Rules, Beginner Friendly
Average response time: 20 hours
Response rate: 100%
About me
Welcome, storytellers, schemers, and seekers of strange worlds! I’m a GM with 7+ years of experience crafting immersive, character driven stories across a wide variety of systems and settings. Whether you’re here for grimdark horror, noir intrigue, cosmic dread, or a chaotic romp through a world of wild adventure, I’ve got you covered. My greatest joy as a Game Master is creating a space where players feel empowered to shape the world and make bold, unforgettable choices. I’m deeply familiar with the World of Darkness in all its beautiful, brooding glory: Vampire, Mage, Hunter, Demon, Mummy, and more. From twisted political games in the night haunted cities to the haunting path of the Fallen, I know the splats, the lore, and the mechanics inside and out. But that’s just the beginning. I also run: • Dungeons & Dragons (5e & 3.5) • Pathfinder (1e & 2e) • Mutants & Masterminds • Masks: A New Generation • Blades in the Dark • Call of Cthulhu • …and a wide range of other indie and mainstream systems. If you’re curious about a system not listed, just ask. Odds are, I’ve played it, run it, or I’m game to dive in and make it happen. Tone wise, I have a strong love for dark, moody, and atmospheric stories, gothic horror, grim futures, supernatural conspiracies, but I’m just as comfortable with light hearted adventures, heists, pulp action, or comedic fantasy. I’m flexible and love collaborating with players to hit the tone you want. Mechanically, I believe in the Rule of Cool. If the dice are grinding momentum to a halt, I’ll bend things to keep the story flowing. That said, I respect the system and know when to let mechanics shine. I’m patient, open to questions, and always happy to guide newer players or offer narrative tools to veterans looking to go deeper. My tables are collaborative, inclusive, and story first. I’m big on session zero, safety tools, and making sure everyone’s voice matters, whether you’re a first time player or a decades long veteran. So if you’re looking for a GM who can: • Weave intricate plots with high stakes and rich lore • Pivot seamlessly between horror, humor, and heroism • Support your character’s personal journey while keeping the table engaged • And offer a professional, reliable, and player focused experience. Then let’s tell a damn good story together.
View Profile →Character creation
Creating your character
Character creation will take place together during Session 0. Please wait until then before finalizing your character. We’ll build our characters as a group, walk through the rules and available options, and make sure everyone understands how their characters fit into the game. This also gives us a chance to answer questions, coordinate party roles, and make sure everyone starts the crawl on the same page.
What to expect
Preparing for the session
Before entering the dungeon, make sure you’re ready! Discord will be our main communication hub, so you’ll need an account and a working microphone for voice chat. We’ll use Roll20 for character sheets, maps, dice rolls, and combat, so please create an account and make sure you can access the game before Session 1. Test your setup beforehand. The dungeon waits for no one!
What Silas the Endless brings to the table
I’ll provide everything you need to survive the crawl: a fully prepared Roll20 table with maps, encounters, NPCs, monsters, and dungeon environments. I’ll also handle the story, game show announcements, worldbuilding, and all the strange surprises waiting below. You bring your character, your dice rolling fingers, and your willingness to make questionable decisions. The dungeon provides the consequences.
Homebrew rules
There will be custom tutorial floors and a few other floors. We will discuss which floors players want to play through personally.
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How Silas the Endless creates a safe table
Your safety and comfort come first, even when the dungeon is trying very hard to kill you. We’ll use Session 0 to discuss boundaries, expectations, and any topics players may want to avoid. Lines & Veils will be available throughout the campaign, allowing you to identify subjects that are off limits or should remain off screen. We’ll also use an Open Door policy. You can step away from the game at any time, for any reason, without needing to justify yourself. Breaks will be encouraged during sessions, especially after intense scenes or major encounters. If something comes up that makes you uncomfortable, speak up. We can pause, rewind, change direction, or simply move on. The goal is to create a game where everyone can enjoy the crawl, even when the dungeon itself gets dark.
Content warnings
Safety tools used