Crime, Vice, and Intrigue | Learn to Play Blades '68 🏳️‍⚧🏳️‍🌈

Image by Tim Denee

Crime, Vice, and Intrigue | Learn to Play Blades '68 🏳️‍⚧🏳️‍🌈

A muffled explosion rocks your ears. You're thrown backwards out a 12-story building in a sparkling shower of glass. Only 1 question; who set you up?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$30.00

/ Session

Details

2 players following this game

Weekly / Thursday - 11:00 PM UTC

Session Duration / 3 hours

Campaign Length / 20–30 Sessions

0 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined
About the adventure

Welcome to the Bluetime, scoundrel. With the invention of electroplasmic fusion, the world has been rocketed right into the roaring '60s. Loud music, loud clothes, all beneath a bright psychedelic bubble of the city of Doskvol. Cash is rolling in, and there are plenty of opportunities for scoundrels like you to make it rich... or die trying. You've come together with some other Scoundrels and pitched in the last of your cash to form a Crew - if you want to get to the top, you're going to need somebody to watch your back. Are you a hard boiled Hound? A flashy Swinger? A mechanical Hull with a human soul? No matter what you are, Blades '68 has plenty of opportunities to strike it rich for those with... flexible morals. Blades '68 is first and foremost yours. You will create your crew and characters together, deciding who they are, what their racket is, what assets they have, and who they stepped on to get them. After that, you'll pursue your goals in whatever way you like. I'll portray the world around you - how other outfits react to your decisions, what plans they put in motion, what entanglements from your past come back to haunt you (sometimes literally). Blades '68 is a pressure cooker by design; in order to get what you want you'll need to take it from someone else. If you have any questions, or are interested in participating but would require financial assistance to do so (especially if you have a marginalized identity!), don't hesitate to reach out to me over direct message.

Game style

Roleplay Heavy

Sandbox / Open World

Theater of the Mind

Meet the Game Master

5.0

(36)

TOP GM
LGBTQ+
Disabled
Neurodivergent
Women/Femme Identifying
Game Designer
No Gen AI

4 years on StartPlaying

394 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

Hi, I'm Clarissa! I've been playing TTRPGs ever since I was a kid, and I've been running games professionally for four years now. I love RPGs for their intersection of game mechanics and collaborative storytelling. My goal is to give each player a space to express their character and contribute to an interlocking narrative. I view myself as a host, contributor, and facilitator of games. My goal is to draw out your good ideas, stir them up in a pot with everyone else's, and play to find out what we get. The play itself is transformative, and creates something wholly unique, that none of us could have imagined or anticipated

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Character creation

Creating your character

We'll create characters and a crew together - we'll be doing explosive heists, but what particular flavor of them will be up to the group.

What to expect

Preparing for the session

Please come prepared to session zero with a microphone, a computer, a working internet connection, and a penchant for mischief and mayhem most daring!

What Clarissa brings to the table

In addition to teaching the rules, I provide: - Discord server to coordinate and voice-chat - All relevant rulebooks - Access to Roll20 VTT My experience as a Game Master - 10 years of experience running games - 4 years of running games through StartPlaying - Support and teaching as you learn the game - Professional service every week

Equipment needed to play

Internet

Computer

Microphone

Safety

How Clarissa creates a safe table

We'll create a palette grid of topics we want to explore and avoid. During the session, players can use the X Card over voice or chat to signal a pause in the session.

Content warnings

Car Accident
Death
Character Death
Guns
Murder
Police Brutality
Racism
Violence

Safety tools used

Frequently asked questions