Image by Tim Denee
Crime, Vice, and Intrigue | Learn to Play Blades '68 🏳️⚧🏳️🌈
A muffled explosion rocks your ears. You're thrown backwards out a 12-story building in a sparkling shower of glass. Only 1 question; who set you up?
$30.00
/ Session
Details
2 players following this game
Weekly / Thursday - 11:00 PM UTC
Session Duration / 3 hours
Campaign Length / 20–30 Sessions
0 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Welcome to the Bluetime, scoundrel. With the invention of electroplasmic fusion, the world has been rocketed right into the roaring '60s. Loud music, loud clothes, all beneath a bright psychedelic bubble of the city of Doskvol. Cash is rolling in, and there are plenty of opportunities for scoundrels like you to make it rich... or die trying. You've come together with some other Scoundrels and pitched in the last of your cash to form a Crew - if you want to get to the top, you're going to need somebody to watch your back. Are you a hard boiled Hound? A flashy Swinger? A mechanical Hull with a human soul? No matter what you are, Blades '68 has plenty of opportunities to strike it rich for those with... flexible morals. Blades '68 is first and foremost yours. You will create your crew and characters together, deciding who they are, what their racket is, what assets they have, and who they stepped on to get them. After that, you'll pursue your goals in whatever way you like. I'll portray the world around you - how other outfits react to your decisions, what plans they put in motion, what entanglements from your past come back to haunt you (sometimes literally). Blades '68 is a pressure cooker by design; in order to get what you want you'll need to take it from someone else. If you have any questions, or are interested in participating but would require financial assistance to do so (especially if you have a marginalized identity!), don't hesitate to reach out to me over direct message.
Game style
Roleplay Heavy
Sandbox / Open World
Theater of the Mind
Game themes
Meet the Game Master
4 years on StartPlaying
394 games hosted
Highly rated for: Creativity, Inclusive, Storytelling
Average response time: 1 hour
Response rate: 100%
About me
Hi, I'm Clarissa! I've been playing TTRPGs ever since I was a kid, and I've been running games professionally for four years now. I love RPGs for their intersection of game mechanics and collaborative storytelling. My goal is to give each player a space to express their character and contribute to an interlocking narrative. I view myself as a host, contributor, and facilitator of games. My goal is to draw out your good ideas, stir them up in a pot with everyone else's, and play to find out what we get. The play itself is transformative, and creates something wholly unique, that none of us could have imagined or anticipated
View Profile →Character creation
Creating your character
We'll create characters and a crew together - we'll be doing explosive heists, but what particular flavor of them will be up to the group.
What to expect
Preparing for the session
Please come prepared to session zero with a microphone, a computer, a working internet connection, and a penchant for mischief and mayhem most daring!
What Clarissa brings to the table
In addition to teaching the rules, I provide: - Discord server to coordinate and voice-chat - All relevant rulebooks - Access to Roll20 VTT My experience as a Game Master - 10 years of experience running games - 4 years of running games through StartPlaying - Support and teaching as you learn the game - Professional service every week
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Clarissa creates a safe table
We'll create a palette grid of topics we want to explore and avoid. During the session, players can use the X Card over voice or chat to signal a pause in the session.
Content warnings
Safety tools used