Pirate GURPS

Pirate GURPS

I would be very keen to model this campaign around whatever premade or homebrew world you are looking to explore and expand on. I don’t have a lot of experience with GURPS so I would take this as an opportunity to expand my knowledge. I normally do not use game mechanics to try to thwart players but to present challenges that can be bested and overcome. A little fine tuning may be necessary to use the game system this way but I see no reason we cannot set the tone to make for a fantastic experience!

TYPE

Campaign

SYSTEM

LEVELS

1

EXPERIENCE

INTERMEDIATE

AGE

18+
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5 NEEDED TO START
$30.00

/ Session

Details

Bi-weekly / Wednesday - 1:00 AM UTC

Session Duration / 3 hours

Campaign Length / 11+ Sessions

0 / 5 Seats Filled

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Magic Gemstone

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This game will begin once 5 players have joined
About the adventure

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Meet the Game Master

5.0

(9)

TOP GM
No Gen AI

1 year on StartPlaying

30 games hosted

Highly rated for: Creativity, Sets the Mood, Rule of Cool

Average response time: 3 hours

Response rate: 100%

About me

You bring the paint, I'll bring the canvas. It might not always be art, but we're going to make something together! I've been DM'ing for several years and I'm looking for players that want to get wrapped up in story, push their power to the utmost limit, build connections with other adventurers and everything in between! I have a background in classical music and computer science. I firmly believe a world where left and right brained thinking can coexist isn't just possible but is the best case. My DM style leans heavily towards vibe-based tinkering. If you can imagine a solution to a problem, we’ll find a way to apply it to the rules of the game!

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