Journey to Horizon [Daggerheart Hexcrawl]

Journey to Horizon [Daggerheart Hexcrawl]

After a thousand-year cataclysm, a fellowship of heroes embarks from their magically protected sanctuary to journey across a broken continent.

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Tuesday - 12:00 AM UTC

Session Duration / 2.5–3 hours

Campaign Length / 30–50 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Long ago, the vast continent of Valloren was home to wondrous landscapes shaped by the goddess Aurelia, wielder of the elemental essence called terrana. But when her disciples’ betrayal threatened to extinguish magic forever, Aurelia sacrificed her own life to call down the stars and purge the land of corruption. To protect her people from annihilation, Aurelia raised magical barriers that would last a thousand years. In a Journey to Horizon campaign, you play heroes chosen by fate to leave their recently unsealed sanctuary and travel across a turbulent and hostile world on a quest to resurrect the goddess.

Game style

Combat Heavy

Roleplay Heavy

Sandbox / Open World

Hexcrawl / Exploration

Theater of the Mind

Game themes

Meet the Game Master

4.9

(10)

Neurodivergent
Published Writer
Educator
Voice Actor
No Gen AI

2 years on StartPlaying

30 games hosted

Highly rated for: Beginner Friendly, Storytelling, Creativity

About me

I'm a writer and narrator, with about two years of experience with TTRPGs. My sessions are intended to provide an inclusive and welcoming environment for all players, with the added focus of crafting player-driven narratives through collaborative storytelling. Some additional information to help you decide if booking with me is right for you: -I have a professional background in creative writing and narration. -I primarily play Rules as Intended to maintain grounded, consequence-oriented gameplay. However, I want players to feel that they have the agency to make choices and take actions freely. If player has a specific action in mind outside the given rules, I work with them to create a fair ruling to facilitate that action. -I do not use any AI generated narrative content, stat blocks, encounter tables, or other gameplay assets. -Roleplay is encouraged, but it is not mandatory. I adjust my inflection to suit the situation, but I do not utilize character voices. My players are welcome to use voices/accents, as long as they are kept respectful.

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Character creation

Creating your character

Players will create a Character at Level 1 by following the guidance in the Core Rulebook and the Hope and Fear Expansion on Demiplane Nexus. Digital Core Rulebook access is included with this Campaign. Players will work together to answer Connection Questions alongside their fellow players during their FREE Session 0.

What to expect

Preparing for the session

Create Free Demiplane, Roll20, and Discord accounts. Link your Roll20 and Demiplane accounts through Roll20. All dice rolls and combat encounters are conducted in Roll20 using Demiplane Character Sheet Integration. Join the Discord server. (Link is provided upon joining the Campaign.) Request Digital Core Rulebook access from the GM. Familiarize yourself with Chapters 1 and 2 of the Core Rules and the Age of Umbra Campaign Frame. Create a Level 1 Character following the Core Rules on Demiplane. These characters will be integrated into Roll20 during Session 0.

What Athan brings to the table

Core Rules access is provided to players through Demiplane Nexus. Games are hosted on Roll20, utilizing Demiplane Character Sheet integration, with Discord for player communication. Players should expect engaging roleplay alongside exciting combat encounters in a relaxed atmosphere, intended to keep the game accessible to everyone. Gameplay is primarily Rules as Written/Intended to maintain a teaching focused environment. But don't worry, Daggerheart has the Rule of Cool built in! While Combat is a featured element of Daggerheart, not every conflict needs to be resolved that way. The GM will actively encourage players to define their own desired outcome, and aid them in working towards it through the actions they take. The GM changes their tone and inflection to suit the needs of a scene, but does not do character voices. Players are welcome to do voices/accents, as long as they are kept respectful. The GM will not use AI generated narrative or game assets, such as stat blocks/artwork.

Homebrew rules

Players are given a Relic for a Trait increase of their choosing in addition to normal starting gear. This Relic will be closely integrated into their PC's backstory.

Equipment needed to play

Computer

Internet

Microphone

Headphones

Safety

How Athan creates a safe table

Session 0 is FREE and covers general gameplay and campaign setting information, content warnings, table etiquette, using digital tools, and other relevant information. X, N, O cards can be privately DMd or put in the public Discord chat at each Player's discretion. A list of anonymous established X, N, O content will be posted in the Discord for easy reference. Open door is at the player's discretion. The GM ensures there will be no antagonistic behavior towards a player for leaving the table from the other players in the session. There is one planned 15-minute break at approximately the midway point of each Session. Additional breaks may be requested or taken by the players at their discretion.

Content warnings

Character Death
Violence
Language/Cursing

Safety tools used

Frequently asked questions