Journey to Horizon [Daggerheart Hexcrawl]
After a thousand-year cataclysm, a fellowship of heroes embarks from their magically protected sanctuary to journey across a broken continent.
$25.00
/ Session
Details
1 player following this game
Weekly / Tuesday - 12:00 AM UTC
Session Duration / 2.5–3 hours
Campaign Length / 30–50 Sessions
1 / 5 Seats Filled
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About the adventure
Long ago, the vast continent of Valloren was home to wondrous landscapes shaped by the goddess Aurelia, wielder of the elemental essence called terrana. But when her disciples’ betrayal threatened to extinguish magic forever, Aurelia sacrificed her own life to call down the stars and purge the land of corruption. To protect her people from annihilation, Aurelia raised magical barriers that would last a thousand years. In a Journey to Horizon campaign, you play heroes chosen by fate to leave their recently unsealed sanctuary and travel across a turbulent and hostile world on a quest to resurrect the goddess.
Game style
Combat Heavy
Roleplay Heavy
Sandbox / Open World
Hexcrawl / Exploration
Theater of the Mind
Game themes
Meet the Game Master
About me
I'm a writer and narrator, with about two years of experience with TTRPGs. My sessions are intended to provide an inclusive and welcoming environment for all players, with the added focus of crafting player-driven narratives through collaborative storytelling. Some additional information to help you decide if booking with me is right for you: -I have a professional background in creative writing and narration. -I primarily play Rules as Intended to maintain grounded, consequence-oriented gameplay. However, I want players to feel that they have the agency to make choices and take actions freely. If player has a specific action in mind outside the given rules, I work with them to create a fair ruling to facilitate that action. -I do not use any AI generated narrative content, stat blocks, encounter tables, or other gameplay assets. -Roleplay is encouraged, but it is not mandatory. I adjust my inflection to suit the situation, but I do not utilize character voices. My players are welcome to use voices/accents, as long as they are kept respectful.
View Profile →Character creation
Creating your character
Players will create a Character at Level 1 by following the guidance in the Core Rulebook and the Hope and Fear Expansion on Demiplane Nexus. Digital Core Rulebook access is included with this Campaign. Players will work together to answer Connection Questions alongside their fellow players during their FREE Session 0.
What to expect
Preparing for the session
Create Free Demiplane, Roll20, and Discord accounts. Link your Roll20 and Demiplane accounts through Roll20. All dice rolls and combat encounters are conducted in Roll20 using Demiplane Character Sheet Integration. Join the Discord server. (Link is provided upon joining the Campaign.) Request Digital Core Rulebook access from the GM. Familiarize yourself with Chapters 1 and 2 of the Core Rules and the Age of Umbra Campaign Frame. Create a Level 1 Character following the Core Rules on Demiplane. These characters will be integrated into Roll20 during Session 0.
What Athan brings to the table
Core Rules access is provided to players through Demiplane Nexus. Games are hosted on Roll20, utilizing Demiplane Character Sheet integration, with Discord for player communication. Players should expect engaging roleplay alongside exciting combat encounters in a relaxed atmosphere, intended to keep the game accessible to everyone. Gameplay is primarily Rules as Written/Intended to maintain a teaching focused environment. But don't worry, Daggerheart has the Rule of Cool built in! While Combat is a featured element of Daggerheart, not every conflict needs to be resolved that way. The GM will actively encourage players to define their own desired outcome, and aid them in working towards it through the actions they take. The GM changes their tone and inflection to suit the needs of a scene, but does not do character voices. Players are welcome to do voices/accents, as long as they are kept respectful. The GM will not use AI generated narrative or game assets, such as stat blocks/artwork.
Homebrew rules
Players are given a Relic for a Trait increase of their choosing in addition to normal starting gear. This Relic will be closely integrated into their PC's backstory.
Equipment needed to play
Computer
Internet
Microphone
Headphones
Platforms used
Safety
How Athan creates a safe table
Session 0 is FREE and covers general gameplay and campaign setting information, content warnings, table etiquette, using digital tools, and other relevant information. X, N, O cards can be privately DMd or put in the public Discord chat at each Player's discretion. A list of anonymous established X, N, O content will be posted in the Discord for easy reference. Open door is at the player's discretion. The GM ensures there will be no antagonistic behavior towards a player for leaving the table from the other players in the session. There is one planned 15-minute break at approximately the midway point of each Session. Additional breaks may be requested or taken by the players at their discretion.
Content warnings
Safety tools used