A Thousand and One Adventures

Image by Fabius Brest

A Thousand and One Adventures

Kidnapped by a wicked genie, raid adventures across space and time, seize treasure, grow stronger, and maybe one day buy your freedom.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Tuesday - 6:00 PM UTC

Session Duration / 2–3 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You were taken by a powerful genie with an endless appetite for wealth. Now, you belong to his collection of unwilling adventurers. From his strange domains, portals open to places scattered across worlds, planes, and even time itself. Ancient tombs, forgotten kingdoms, cursed castles, distant dimensions; if there is gold, treasure, or something rare enough to catch the Genie's attention, he will send someone to retrieve it. Each adventure is a short, self-contained mission designed to be completed in one or a few sessions. Join when your schedule allows, form a party with other captives, step through the portal, survive whatever waits on the other side, and return with treasure. Your character persists between adventures. You keep your equipment, wealth, discoveries, and progression as you grow from an expendable new captive into one of the Genie's most valuable adventurers. As you gain levels, new hubs open with more dangerous missions, stranger destinations, stronger enemies, and greater rewards. Expect: ⚔️ Short, focused adventures with combat, exploration, puzzles, and role-play 💰 Treasure, gold, magical items, and meaningful character progression 🌀 Adventures across different worlds, eras, planes, and genres 🏛️ Persistent hubs that evolve as you reach higher levels 👹 Dangerous monsters, memorable villains, and powerful bosses 🗓️ Drop-in / drop-out play miss a session without losing your place in the campaign 🎲 A persistent D&D character that can grow from level 1 all the way to level 20 Play every week or join whenever you can. Every portal is a new adventure, every treasure makes you stronger, and every successful expedition brings you a little closer to the question every captive eventually asks: Can you earn your freedom... or will you eventually have to take it?

Game style

Combat Heavy

Organized Play

West Marches

Meet the Game Master

5.0

(13)

Hispanic/Latinx
Neurodivergent
Artist
Cosplayer
Game Designer
Multi-lingual

2 years on StartPlaying

2 games hosted

Highly rated for: Knows the Rules, Visual Aid, Creativity

About me

🇧🇷 Brazilian GM, software developer by trade, and writer by passion. I’ve been playing and running TTRPGs for 13 years. What I enjoy most is building worlds together with my players: memorable NPCs, choices that change the story, and tactical encounters where creativity matters more than simply attacking every turn. I run games in English and Portuguese using Foundry VTT. My tables use maps, music, visual effects, and automation to keep the rules moving without getting in the way of roleplay. New players are welcome. I’m happy to help with character creation and teach the game as we play. May your rolls be ever high!

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Character creation

Creating your character

Characters will be created directly in my Foundry VTT. I’ll provide access to the character creation tools and help you build or import your character if needed. New players are welcome. I can guide you through choices, setup, and anything Foundry-related. Characters begin at the appropriate level for the current hub, and all character sheets will remain in Foundry so your progression, equipment, and loot persist between adventures.

What to expect

Preparing for the session

No downloads or special VTT accounts are required. Foundry VTT runs directly in your browser, and I’ll provide the game link before play. Before your first session: Join the campaign Discord server: https://discord.gg/Ckf6g8XqXZ Have a stable internet connection Use a modern browser such as Chrome or Firefox Have a working microphone Bring a basic character concept or idea Character creation will happen directly in Foundry, and I can help with both character setup and the VTT if needed.

What Orion Star brings to the table

I’ll provide a fully hosted Foundry VTT experience with prepared maps, dynamic lighting, music and ambience, automated character sheets, and everything needed to play directly in your browser. My games focus on a balance of tactical combat, exploration, roleplay, puzzles, and memorable encounters. Adventures are designed to be short and satisfying on their own while still contributing to your character’s long-term progression. You can expect: ⚔️ Tactical encounters and custom boss fights 🗺️ Prepared battle maps and locations in Foundry VTT 🎵 Music and ambient sound to support the atmosphere 🧩 Exploration, puzzles, traps, and secrets 🎭 Opportunities for roleplay and character-driven moments 💰 Meaningful treasure, magical items, and persistent progression 🛠️ Help with Foundry, character creation, and rules whenever needed I generally follow the rules, but I’m happy to embrace the Rule of Cool when it creates a memorable moment without undermining the rest of the table

Equipment needed to play

Internet

Computer

Microphone

Safety

How Orion Star creates a safe table

Player comfort comes first. Before play, I’ll make expectations clear and give everyone space to share boundaries or topics they’d rather avoid. We’ll use safety tools such as Lines & Veils and X, N & O signals. Players can always message me privately on Discord if something feels uncomfortable, and no one is ever required to explain why they want a scene or topic changed. Because this is a drop-in campaign, new players may join over time, so I’ll keep table expectations consistent: respect other players, avoid disruptive behavior, and make sure everyone has room to participate. If a scene crosses a boundary, we’ll pause, adjust, fade to black, or move on without making it a big deal.

Content warnings

Alcohol Use
Character Death
Death
Fire
Freezing
Kidnapping
Murder
Scars
Slavery

Safety tools used

Frequently asked questions