🌳🪾🌳 The Sick Father 🌳🪾🌳 ...a short lvl 5 DnD adventure

🌳🪾🌳 The Sick Father 🌳🪾🌳 ...a short lvl 5 DnD adventure

A desperate man seeks the aid of adventurers. His father has fallen gravely ill, and he fears that without help, he may not have much time left.

TYPE

One-Shot

LEVELS

5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$5.00

/ Session

Details

Once / Sunday - 10:30 AM UTC

Oct 25

Session Duration / 3–3.5 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

A desperate man needs your help. His father is sick, and he fears he may not have much time left. The Sick Father is a 3-hour adventure for 5th-level characters featuring mystery, exploration, combat, traps, and puzzles, all wrapped into one compact, self-contained story. Sometimes, even the simplest problems can lead to very strange places.

Game style

Rule of Cool (RoC)

Dungeon Crawl

Tactical / Crunchy

Meet the Game Master

4.7

(6)

DMs Guild Writer
Artist
Multi-lingual

3 years on StartPlaying

1 game hosted

Highly rated for: Creativity, Visual Aid, Rule of Cool

About me

1. ABOUT English is not my native language, so my vocabulary might not be as rich as some other DMs’, but I haven’t had any problems or complaints communicating so far. I might get nervous and struggle to find the right word sometimes, just a heads up. :) I make mistakes, and I encourage you to hold me accountable. Your feedback is incredibly valuable, and I'm always looking to improve and better my DMing skills. I don’t know all the rules, especially when it comes to spellcasting. I haven’t had every class, subclass, or race at the table yet, so there may be moments when I need to make a quick ruling. The show must go on! We’ll make a call on the spot and talk it through between sessions to decide how to handle similar situations in the future. I seldom hold up the game to look up exact rules if I don’t have them at hand or memorized. There can be some light political intrigue in my games, but I’m much more about exploration and adventure. 2. COMBAT I run a tough combat, so please don’t expect me to pull any punches. That’s why rule-of-cool applies. You’ll earn plenty of Inspiration for in-character roleplay, clever problem-solving, or memorable moments. If you get downed or killed, it’ll be because of bad positioning, overconfidence, poor decisions, or unlucky rolls. I’m definitely not out to kill players, it's just that I don't see any satisfaction in winning an easy fight. Hungry creatures will attack downed characters (they’re here to feed, and that’s what they’ll do). Some despicable or evil humanoids might do the same. A cornered creature will do anything to survive. I don’t hunt for mechanical advantages in combat. Rather, I'll go with the flow and run fights from the creature’s point of view. Be the best you can be, and we’ll see if it’s good enough. 3. RESTS & RANDOM ENCOUNTERS 5e characters are very powerful, so Long Rests should be a big deal. As the party grows stronger, I ease up on random encounters and remove them almost entirely by levels 6–7, unless they serve a clear purpose in the story. I pre-roll and set up random encounters ahead most of the time to keep the pacing smooth and the game flowing naturally. 4. ROLEPLAY I’m a big fan of roleplay, but it’s never mandatory, so don’t feel pressured. If you’re shy, new, or unsure what to say, I’ll fill in with descriptions to keep the situation interesting. You can jump in whenever you feel comfortable. I will never make choices for your character, don’t worry. I want you to make your own decisions and shape your own adventure. 5. CAMPAIGNs Personally, I don’t like revealing details about the campaign or individual sessions. I think it’s more fun to discover everything in-game. That said, a positive experience is always my main focus, so please voice any concerns and warn me about potential triggers ahead of time. I also love foreshadowing, dropping hints, and connecting characters’ backstories and goals into the adventure. I can offer to run 2 different campaigns, both of which I've already ran, read, studied and completed. :) Curse of Strahd is a horror campaign, and I run it as such. Gold won’t play a big part, as there’s almost nowhere and nothing to spend it on. The focus is on the story, and your role within it. You’re entering a land of dread, where dreams turn to nightmares and hope only prolongs the suffering. Tomb of Annihilation, on the other hand, is a completely open, high-adventure campaign. You’ll explore a vast jungle, discovering, trading, and collecting more items than you could ever imagine. Gold is a significant factor here, as you can essentially buy almost any item imaginable. In ToA, you’re trying to save the world. In CoS, you’re trying to save yourselves. Groups with newer players start at level 1. Groups with experienced players can start at level 3 if they wish.

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Character creation

Creating your character

Please make a lvl 5 character before the adventure starts. - use Point Buy with 30 points (instead the usual 27), up to a max ability score of 15 - you have one Free Feat upon character creation - you can choose pretty much any officially published class, race and background (homebrews are allowed, but will need to be checked first) Feel free to shop with any gold you are left after character creation. This is a simple adventure, there will be no leveling up :*

What to expect

Preparing for the session

You'll need a microphone, a Discord acc and a Roll20 acc. Grab some drinks, snacks, and a comfy place to sit. There can be a short break if needed.

What Kristijan brings to the table

I will do my best to set the atmosphere the mood and make this very short story interesting enough for you to remember :) Rule of cool always applies, and combat will be aggressive.

Homebrew rules

Potions can be consumed with a bonus action, alternatively, if you drink a potion with an Action you'll get the full amount of HP (so, 10 for a regular Potion of Healing). Flanking grants you +2 on Attack Rolls

Equipment needed to play

Internet

Computer

Microphone

Safety

How Kristijan creates a safe table

Just talk to me; send me a message, whisper or say outright. I want you to enjoy yourself, that's all that matters.

Content warnings

Body Horror
Character Death
Illness
Small Spaces (Claustrophobia)

Safety tools used

Frequently asked questions