A Spooky-Themed Over The Garden Wall Campaign | 🎃🏳️‍🌈🏳️‍⚧️

A Spooky-Themed Over The Garden Wall Campaign | 🎃🏳️‍🌈🏳️‍⚧️

For lovers of Over The Garden Wall; venture deep into the Unknown, navigate the strange wilderness, avoid falling into despair, and find the way home!

TYPE

Campaign

SYSTEM

The Way Home

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$25.00

/ Session

Details

Weekly / Tuesday - 11:00 PM UTC

Session Duration / 2–3 hours

0 / 6 Seats Filled

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This game will begin once 4 players have joined
About the adventure

The Way Home is at its core a loving homage to Cartoon Network's spooky-season miniseries, Over The Garden Wall. Your group takes on the role of the Lost, mysterious pilgrims lost outside of time and space, determined to muddle your way through the Wilderness—returning home to the lives and loved ones you left behind. The Way Home is a move-light PBtA-style RPG that focuses on narrative fiction and working together to overcome personal struggles. Stats represent the hurdles and flaws that characters must overcome on their journey, and either escape the Wilderness together, or fall into despair (or worse, the hands of the Beast), and be lost there forever.

Game style

Combat Lite

Roleplay Heavy

Theater of the Mind

Puzzle / Mystery Focused

Meet the Game Master
LGBTQ+
Queer
Neurodivergent

2 years on StartPlaying

24 games hosted

Highly rated for: Storytelling, Beginner Friendly, Inclusive

About me

I'm a chef who got into TTRPGs to unwind from my day job, now I'm working to make TTRPGs my day job too!

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Character creation

Creating your character

Character creation in The Way Home is a fairly light affair, compared to other games. The only things you'll need to have an idea of ahead of time are your character's name, age (child/adolescent/young adult), and the era (1950s-present day) during which your character went missing in the real world, becoming lost in the wilderness. When you're ready, we'll have a private one-on-one chat before the first session to assign stats and fill in a small handful of other details like your character's main flaw/nature, the few possessions you retained from your past life, and a smattering of lies and secrets your character holds close. That's all there is to it!

What to expect

Preparing for the session

Since there's no traditional tactical combat element in The Way Home, all you need is discord! Before the first session I'll get you set up in our private discord server, and teach you how to use the built-in dice roller!

What forlackofabetternerd brings to the table

I'm a GM who favours interesting character choices and development, and since The Way Home is a pretty rules-light setting, there's lots of room for your character to show off what makes them special! I always do my best to present a game that gives you and your character interesting choices, dramatic moments, and plenty of opportunity to interact with the quirky and sometimes[-unsettling denizens of the Wilderness!

Equipment needed to play

Internet

Computer

Microphone

Safety

How forlackofabetternerd creates a safe table

As part of our character creation session, I'll collect your lines & veils; then, at the table, we'll be using an X-card format in tandem with breaks and open/private discussion to ensure everyone's needs are met!

Content warnings

Character Death
Uncanny Valley

Safety tools used

Frequently asked questions