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Learn to Play Daggerheart

Image by Eugene Delacroix

Learn to Play Daggerheart

Imprisoned within the supposedly inescapable Eltan’s Keep, a group of unlikely prisoners seize the opportunity of their lifetime...

TYPE

One-Shot

LEVELS

1

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
ENDED
$20.00

/ Session

Details

1 player following this game

Once / Sunday - 7:00 AM UTC

Sep 6

Session Duration / 2–3 hours

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Meet your party members

5/6

About the adventure

Eltan’s Keep is where hope goes to die. High above the windswept valleys of Ivalice stands the Empire’s most infamous prison. A fortress of iron, stone, and ancient magic built to contain those deemed too dangerous to ever walk free again. Rebels, thieves, disgraced knights, forbidden mages, and enemies of the Crown disappear behind its walls. None have ever escaped. You are among its prisoners. Whether guilty, innocent, or somewhere in between, your old life ended the moment the gates of Eltan’s Keep closed behind you. But tonight, a violent magical storm engulfs the fortress. Wards begin to fail, guards scramble through the corridors, and somewhere deep within the Keep, something has gone terribly wrong. For the first time, the impossible suddenly seems possible. Break your chains, recover what was taken from you, and forge an uneasy alliance with your fellow inmates as you fight, deceive, and improvise your way through a prison descending into chaos. Freedom lies somewhere beyond those walls, but Eltan’s Keep will not surrender its prisoners easily. When the winds of freedom finally blow, will you be brave enough to follow them?

Game style

Rule of Cool (RoC)

Theater of the Mind

Meet the Game Master

5.0

(53)

TOP GM
Streamer
LGBTQ+
Published Writer
Educator
Game Designer
Multi-lingual

3 years on StartPlaying

257 games hosted

Highly rated for: Storytelling, Creativity, Beginner Friendly

Average response time: 6 hours

Response rate: 100%

About me

Hello adventurers and heroes, nice to meet you! I'm Babis, a professional Game Master, game designer, and writer from Greece, with more than 15 years of experience working in the gaming industry. I've been playing RPGs for almost 30 years and telling stories for more than 20, while my professional journey has given me the opportunity to work on board games and RPG projects for companies and worlds that I genuinely love. Throughout all these years, however, one thing has remained the same: nothing excites me more than sitting around a table and creating an unforgettable story together with my players. I specialize in character-driven, cinematic games where your choices matter and your characters are at the heart of the story. Vampire: The Masquerade and the World of Darkness are very close to my heart, but you'll also find me running Daggerheart, Dungeons & Dragons, Savage Worlds, and other systems whenever there is a great story waiting to be told. Whether you've been roleplaying for decades or you're about to roll your very first dice, you're more than welcome at my table. Bring me an interesting character and a willingness to become part of the story, and together we'll take care of the rest!

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Character creation

Creating your character

I will provide pre-made character sheets for you to choose from after you sign up or at the start of the game.

What to expect

Preparing for the session

There's nothing that you need to do, other than making sure you have an active working mic and a stable internet connection. You will also need to have an active Discord account, and an Alchemy one. Other than that, prepare to immerse yourself in the beauty of Daggerheart!

What Babis brings to the table

No need to bring anything else! (just your mic and/or camera if you wish) I have everything set up on Alchemy, along with the interactive material needed.

Equipment needed to play

Computer or Mobile Device

Microphone

Safety

How Babis creates a safe table

I will never bring you forth into a situation that makes you feel uncomfortable. As such, I implement session 0 as well as the "lines and veils" system, that alongside an extensive talk and discussion, will give each other a concrete idea of what you want to avoid in the game. One thing that you won't find in the game is "player betrayal" and active PVP. Surely characters can keep secrets between them, but never to sabotage or outright ruin another player's roleplaying gameplay experience.

Content warnings

Classism
Confronting Abuser
Death
Execution
Language/Cursing
Racism
Racial Profiling
Slavery
Small Spaces (Claustrophobia)
Torture
Violence
Concentration Camps

Safety tools used

Frequently asked questions