The Last Seed | Colonize a new galaxy | Save Mankind
There was no negotiations or warnings with the Devourers. The Milky Way is gone. Andromeda and your colony ship are the last hopes for mankind.
$19.00
/ Session
Details
4 players following this game
Weekly / Monday - 1:30 PM UTC
Session Duration / 4 hours
0 / 5 Seats Filled
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One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
You wake up to the sound of alien birds chirping outside, bugs buzzing over the grasslands. You look outside the window to see rows and rows of greenhouses on the grass fields, mountains surrounding the sprawling valleys, waterfalls leading to rivers and to the lake and then the great sea of New Olympus. Cows graze the lands and children play outside, under the watchful eyes of E.V.E's drones. As you pour your warm drink from the caffinator into the mug with Atlascorp's logo on it, you cannot help but dwell on the past. When the Human Minarchy's pioneers found remnants of old civilizations among the stars they were alarmed. The Fermi Paradox could have only a few answers, and many were crossed off save for the answer that required a brutal sterilization of the whole galaxy in cycles. As thousands of worlds were colonized in the Milky Way, humanity silently prepared for the upcoming threat, but they had no idea what they were even preparing for. They did their best, and their best was not enough. The enigmatic and brutal hive mind of the Devourers sought no peace or compromise, only to satiate their hunger for sentient beings. AI nanoswarms and star-killing weapons could not stop them as they killed and ate and bred and expanded across the Milky Way, crushing humanity like ants with technology beyond physics and reality. In the final hours, as the last Human worlds were falling, a single breakthrough by a human scientist was enough to crack the code of Rosenstein Warp-Drive, expanding the range of Warp Travel to nearby galaxies. In a last ditch effort, humanity sent out hundreds of seed ships to Andromeda, carrying the future of the species with them. Board the ship as its crew, reproduce, repopulate, expand, and discover the secrets of Andromeda. Secrets that, perhaps one day, can allow mankind to reclaim its birthright. Crashlanded on a hostile planet that was very much not your destination, you must find valuable resources, grow food, feed the young, find other human survivors, and fight off enemies sentient or otherwise. Will you be the Geneticist that splices and creates new alien lifeforms to serve and feed mankind? He spends his time surrounded by growth vats and hydroponics? Or will you be the Engineer that ensures the life-support systems stay on and the security turrets keep the flesh-eating giant bugs at bay? Or will you be the Security grunt in power armor ready to unleash hell upon the enemies of mankind and call in explosive drone swarms? Or perhaps the captain of the ship, conducting talks and diplomacy with humans, aliens and disgruntled crew members alike? Who will you embody today?
Game style
Realm Building
Roleplay Heavy
Sandbox / Open World
Rule of Cool (RoC)
Hexcrawl / Exploration
Game themes
Meet the Game Master
1 year on StartPlaying
80 games hosted
Highly rated for: Creativity, Rule of Cool, Storytelling
Average response time: 1 hour
Response rate: 100%
About me
Greetings Unfortunate Adventurers! My name is Ash and I am known as Ash the Mad/Insane/Unpredictable. You are most welcome at my table, and I will promise you fun and surprises, if nothing else! I started writing my own books and creating my own worlds since I learned how to write. I love fantasy and Sci-Fi settings and the moment I understood the possibility of being a Game Master -Creating a world then allowing my friends to play around in it-, was a new awakening for me. I have been running since 2016, usually with my own homebrew systems for my own novels. My tables are: - Welcoming and chill: No tryharding, armchair gaming or rules lawyering allowed. We're here to play a game and have fun. - Friendly: Players will solve conflicts cheerfully and in a friendly manner, and if there ever is PVP, it should be for the purpose of a great story. - Considerate: Everyone gets their own time in the spotlight, I actually keep track of how much each player is a time grubber and which player has been just watching. Don't be surprised if something comes up that only your out of spotlight character can react to/solve. - Creative: Everyone gets to unleash their creativity and fantasy, I will make room in the system mechanics if I have to to fit your ideas in. Enough about me though, let's talk about you. So you wanna be in a story huh? Strap in bucko, we're going on a wild ride. You're starting the campaign with the funny idea of consistency and going through a neat plot? That's really cute. Unfortunately, Man plans and God laughs. But fortunate for me, as it offers me endless entertainment. The quest is to kill the dragon and you decide to join it as thralls and turn around and flip the script on the king? That's amazing, didn't see that coming! I'll allow it. Escaping the Orc Chief's gladiator pens by seducing one of his wives instead of going through the 10 boss gauntlet I've prepared for you? Duck it, it's funny, go for it. Starting a Kingmaker campaign only to end up in the deserts of Qadira chasing a flying, talking spellbook of particularly bad manners? Baby I had laid an offramp rail aside the main rail all along and it excites me! I put in a ton of effort to engineer a possible scenario? I will allow you to ignore or circumvent it completely if you wish so and use a creative way to go around it. One shot the boss? You will have no salt from me. I will pat you on the head and give you a special loot, because it's endlessly funny to me. Afraid you won't be able to pick a different weapon at character creation? Not here. I would homebrew an entire class for you on the spot and compliment your creativity and rebellious nature. Rolled a 69 on a d100? There's now a cave on this hex that leads into an underground bioluminescent continent filled to the brim with a whole other campaign's worth of content that I had in a corner of my mind made in 30 seconds. I will reward you thinking outside the box, I will reward initiative and audacity with my invisible hand tipping the scales in your favor. I want an organic story that happens despite what's allegedly supposed to happen. I want to see your characters thrive and grow no matter what direction they decide to go in, and I will never Artificially force you into a choice. Do what you want, go where you wish, talk to whom you talk. I will prepare a whole world for you to explore and adventure in, not just the campaign you signed up for. I will give you dozens of campaigns in a single game because wherever you go, free spirit that you are, there is always a great adventure to be had. If I don't have it ready by the time breaktime is over, I will have it by the time of next week. If you welcome this flexibility, my games are for you. You shall be entertained to no end, in my process to entertain myself with a great story you're making, and I will always help you achieve such great things. Trust in yourself and me, and we will have immeasurable amounts of fun together. You will never go back to the way you played games before after this. I will see you soon my friends! AUDENTES FORTUNA IUVAT!
View Profile →Character creation
Creating your character
There will be a session 0 in which players create their characters and meet the crew.
What to expect
Preparing for the session
Think on your character and then hop on Discord, you need a mic and a browser as well
What Ash the Mad brings to the table
Challenge, Atmosphere, and Reward. That's what I'm about. Immerse yourselves in my worlds and be daring to try out everything outside the box. There is no railroad here, only a vast world to go in all directions. My games are very open-ended and Rule of Cool, so my players can pretty much do anything if they try hard enough. Players are free to explore and survive and thrive as they wish, keeping in mind the gravity of the situation. I will provide Voice Acting, Foundry VTT with battle maps, Ambient music, and a ton of homebrew content.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Ash the Mad creates a safe table
I run a session 0 and discuss what everyone is comfortable with or isn't, and I get feedback and ensure everyone knows what they want and are in for, and what they don't want to see or do. I will tailor the experience to my players without compromising the game's difficulty or realism or integrity.
Content warnings
Safety tools used