Heart of the Elementalists
After thousands of years, powerful elemental forces are gathering under the hills, fueled by secretive cults and prophets wielding enchanted weapons.
$12.00
/ Session
Details
1 player following this game
Weekly / Tuesday - 11:00 PM UTC
Session Duration / 2 hours
Campaign Length / 50–250 Sessions
1 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
A Daggerheart game, converted from the Princes of the Apocalypse D&D adventure. Cultists and prophets, wielding elemental weapons and powers, are on the rise. Earthquakes, floods, fires and hurricanes may run rampant, disrupting the locals and putting lives in danger. Whether anyone can expose the cultists' sinister plots and put a stop to them remains to be seen.
Game themes
Meet the Game Master
2 years on StartPlaying
178 games hosted
Highly rated for: Creativity, Inclusive, Knows the Rules
Average response time: 2 hours
Response rate: 80%
About me
I have enjoyed running play by post, in person and online rpgs in different systems, including Dungeons & Dragons fifth edition, Pathfinder 1e, Pathfinder 1e Spheres of Power, and Fate Accelerated. A lot of rpgs can expand into other areas, and I am happy to see players becoming friends with each other, doing artwork and expressing themselves through other creative outlets, and in some cases going on to be DMs themselves. The Daggerheart system looks incredibly enticing, so I am looking into running games of that.
View Profile →Character creation
Creating your character
Characters start at level 1.
What to expect
Preparing for the session
A Discord account and a Roll20 account will be required. A Demiplane account will be useful (but not necessary), particularly if it usss the same email address as your Roll20 account, as that will make it easier to link a character sheet to the game.
What Raymond brings to the table
I am a little new to Daggerheart, but I have had a lot of fun playing and gamesmastering it recently! Rule of cool is allowed, may come down to a check of some sort to determine success.
Homebrew rules
Converting from a D&D adventure, so some monsters, abilities, items etc may be customized due to this.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Raymond creates a safe table
Anyone may take a break at anytime, just let people know if this is what you are doing. The initial session, referred to as session zero, can be used to discuss character backgrounds, links, tone of the adventure, and what people are comfortable with.
Content warnings
Safety tools used
