Warhammer 40k: Imperium Maledictum - Canary Cell

Warhammer 40k: Imperium Maledictum - Canary Cell

In the grim darkness of the far future, there is nothing but war. Amidst it all you are one of the trillions who toil a thankless job.

TYPE

Campaign

SYSTEM

Warhammer 40,000 Imperium Maledictum

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
1 NEEDED TO START
$20.00

/ Session

Details

1 player following this game

Weekly / Friday - 5:00 PM UTC

Session Duration / 3–3.5 hours

2 / 4 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/4

About the adventure

In the grim darkness of the far future, there is nothing but war. Argus Sector is on the fringes of space. There, on a long abandoned Repository World, thousands toil to recover property of Imperium. You are one of them. Fate and destiny are a luxury of the powerful, but an impressive discovery on this unimpressive world awaits to change the fate of even the lowliest of Emperor's servants. This game of WH40K: Imperium Maledictum will see our players become embroiled in the tangles of heretical corruption, alien dangers and Imperial plots as an unwitting group of servants of the Inquisition. New players and newcomers to WH40K are welcome. We will have a free Session 0 during which we will familiarize with the themes, mechanics and create our characters.

Meet the Game Master

5.0

(20)

Artist
Multi-lingual

1 year on StartPlaying

32 games hosted

Highly rated for: Storytelling, Creativity, Beginner Friendly

About me

Hello friend. My name is Edgar I'm a storyteller, writer and artist with just about ten years of GM experience. It all began when I was a wee lad and got invited to game of, would you believe it, Dungeons and Dragons. I fell in love with tabletop roleplay right then and there, seeing it as collaborative art and storytelling. At my table we are inclusive, welcoming and attentive. I've run many systems in my time and played around with a bunch of themes. If I had to pick favorites, I'd go with mystery and horror, so even if we're doing wacky hijinks in Faerûn, I am liable to throw in a puzzle or a scare. While the rules of the system are an important framework, I believe that the 'rule of cool' is a universally excellent rule. As a GM my loyalty is to the story that we are all creating together, with all the curveballs and out-of-the-box chicanery players are oft to do.

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Character creation

Creating your character

We will create our characters during a free session 0. Character creation will follow the rules outlined in the WH40K: Imperium Maledictum rulebook.

What to expect

Preparing for the session

Roll20 and Discord accounts will be required for VTT and Voice-chat respectively.

What Edgar brings to the table

I like to do character voices to differentiate the characters and give color to the world. I will also use music to set the tone and ambience. For combat we will use a mix of Theater of the Mind and visual aid for specific scenarios. As far as rules we will usually stick to rules as written but I always like to leave room for rule of cool.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Edgar creates a safe table

- I will send my players a Lines and Veils document to fill out. - During Session 0 we will familiarize ourselves with the themes of the WH40K setting. - X cards during play can be used, via text/voice/video. - We will be taking a break in the middle of the session. - After the session is over, players are encouraged to talk about and raise any concerns that may have arisen during play.

Content warnings

Blood
Body Horror
Cannibalism
Character Death
Classism
Cults
Death
Devils / Demons / Fiends
Drowning
Drugs (addiction, use, withdrawal)
Emotional Abuse
Euthanasia
Execution
Extreme Violence
Fire
Gore
Guns
Mass Death
Mind alteration
Mutilation
Paralyzation
PTSD

Safety tools used

Frequently asked questions