🎭From Obscurity: Learn to Play Daggerheart🎭

🎭From Obscurity: Learn to Play Daggerheart🎭

You've awakened in an ornate chamber with fragmented memories and no recollection of how you came to be here. Escape before you're lost to obscurity.

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Thursday - 11:00 PM UTC

Session Duration / 2.5–3 hours

Campaign Length / 10+ Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

🎭Premise🎭 The Party awakens, disoriented with incoherent memories, to find themselves trapped inside an ornate chamber. Each Player Character retains only fragments of their own self, but all experience a distinct sense of familiarity and key recollections of one another. This Memory Vault has stolen your identities and issued you all a grim challenge. "Confront your Past. Secure your Future." 🎭Gameplay🎭 From Obscurity is a Homebrew Mini-Campaign for Levels 1-5, designed to teach the core mechanics and gameplay principles of Daggerheart to new Players, while also affording experienced Players opportunities to try out and explore new Character Concepts. Over the course of the Campaign, the Party will be presented with a series of collective memories from their shared past, prompted to elaborate on the details of the scenes, tasked to resolve the conflicts therein, and then reflect upon the choices they've made. Player Characters who effectively navigate these trials will be returned to the Vault with a portion of their memories restored to prepare to confront the next memory. After successfully piecing together the entirety of their past, understanding who they were and deciding who they wish to become, Players will confront that which has trapped them within the Vault in order to escape its confines. Player Characters who fail will be left trapped in the infinite liminal confines of this place, forever lost to obscurity.

Game style

Combat Heavy

Roleplay Heavy

Meet the Game Master

4.9

(10)

Neurodivergent
Published Writer
Educator
Voice Actor
No Gen AI

2 years on StartPlaying

30 games hosted

Highly rated for: Beginner Friendly, Storytelling, Creativity

Average response time: 1 hour

Response rate: 100%

About me

I'm a writer and narrator, with about two years of experience with TTRPGs. My sessions are intended to provide an inclusive and welcoming environment for all players, with the added focus of crafting player-driven narratives through collaborative storytelling. Some additional information to help you decide if booking with me is right for you: -I have a professional background in creative writing and narration. -I primarily play Rules as Intended to maintain grounded, consequence-oriented gameplay. However, I want players to feel that they have the agency to make choices and take actions freely. If player has a specific action in mind outside the given rules, I work with them to create a fair ruling to facilitate that action. -I do not use any AI generated narrative content, stat blocks, encounter tables, or other gameplay assets. -Roleplay is encouraged, but it is not mandatory. I adjust my inflection to suit the situation, but I do not utilize character voices. My players are welcome to use voices/accents, as long as they are kept respectful.

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Character creation

Creating your character

✨Players will create their Player Character during Session 0 by following the guidance in the Core Rulebook on Demiplane Nexus. ✨Digital Core Rulebook access is included with this Campaign for all Players at no additional.

What to expect

Preparing for the session

✨Create Free Demiplane, Roll20, and Discord accounts. ✨Link your Roll20 and Demiplane accounts through Roll20. All dice rolls and combat encounters are conducted in Roll20 using Demiplane Character Sheet Integration. ✨Join the Discord server. (Link is provided upon joining the Campaign.) ✨If you wish, you may request Digital Core Rulebook access from the GM. It is recommended you familiarize yourself with Chapters 1 and 2 of the Core Rules. ✨Create your Player Character on Demiplane at the appropriate level following the Core Rules.

What Athan brings to the table

💻Gameplay Tools and Resources💻 ✨Core Rules access is provided to Players who request it through Demiplane Nexus at no additional charge. Games are hosted on Roll20, utilizing Demiplane Character Sheet integration, with Discord for player communication. Players will need to create FREE accounts to access these services. ✨Gameplay will employ both Battle Maps in Roll20 to encourage tactical and collaborative gameplay, and Theater of the Mind to facilitate Daggerheart's improvisational and story-driven approach. ✨The GM will NOT use AI generated narrative or game assets, such as stat blocks/artwork. 🧙🏻GM Style🧙🏻 ✨The GM primarily plays Rules as Written/Intended to maintain a teaching-focused environment and grounded consequences that fit the setting. Some Rule of Cool flexibility exists within the scopes of Daggerheart's existing mechanics. ✨While Combat is a featured element of Daggerheart, not every conflict needs to be resolved that way. The GM will actively encourage the Party to define their own desired outcome, and aid them in working towards it through the actions they take. ✨The GM changes their tone and inflection to suit the needs of a scene, but does not do character voices. Players are welcome to do voices/accents, as long as they are kept respectful.

Homebrew rules

✨There are no homebrew mechanics in this campaign. ✨The GM may modify adversary stat blocks in accordance with Daggerheart's Rulebook Guidance to ensure fun and balanced combat across all levels and group sizes.

Equipment needed to play

Computer

Internet

Microphone

Headphones

Safety

How Athan creates a safe table

✨In Session 0 we will go over the Campaigns modular structure and scope, content warnings, and Character Creation. ✨X, N, O cards can be privately DMd or put in the public Discord chat at each Player's discretion. A list of anonymous established X, N, O content will be posted in the Discord for easy reference. ✨Open door is at the player's discretion. The GM ensures there will be no antagonistic behavior towards a player for leaving the table from the other players in the session. ✨There is one planned 15-minute break at approximately the midway point of each Session. Additional breaks may be requested or taken by the players at their discretion.

Content warnings

Character Death
Violence
Language/Cursing

Safety tools used

Frequently asked questions