Portents of the Horsemen
On the Isle of Cres in the world of Alastra, the Horsemen gather. Only you can stop the destruction that threatens the kingdoms.
$15.00
/ Session
Details
Weekly / Friday - 7:30 PM UTC
Session Duration / 2.5–3.5 hours
Campaign Length / 25–40 Sessions
0 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
This game is for people who want to inhabit an emergent and growing homebrew setting, welcoming to players both old and new. If you want to experience high-stakes combat, roleplaying, and navigate the machinations of forces outside of your control this game might be for you! This game is also for those who value narrative and character development, as who you are and the characters you create are going to help shape this never-before-played world, and may be spoken of in legends in games to come...
Game style
Realm Building
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: World Builder, Storytelling, Creativity
About me
I am a professional GM of 5 years, with experience both in-person and online across 6 separate games, running both homebrew and pre-written modules for a variety of players. I pride myself on a player-led experience with focus on creating believable game worlds, and a rule-of-cool loving atmosphere
View Profile →Character creation
Creating your character
Character creation will be done together during Session Zero, where any restrictions on character creation will be discussed and agreed upon as a group.
What to expect
Preparing for the session
Participation will require a Discord account and access to the world's Discord server. A stable internet connection and microphone are the only other things required for play.
What Colossus Presents brings to the table
Rule of cool is encouraged at the table, as well as exploration of individual character arcs integrated throughout. In return for your commitment, you will get an enthusiastic and hard-working DM who will always strive to be reachable and approachable, and provide you with an unforgettable experience.
Homebrew rules
My preferred homebrew rules are gritty realism rest mechanics (a short rest is 8 hours, a long rest requires a week in a safe environment). Crunchy critical hit rules (crit dice damage is always maximised) Potion drinking (bonus action for rolling the dice for healing value, full action for max healing or to feed to another player)
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Colossus Presents creates a safe table
In Session Zero we will go over any and all safety features at the game - the amount of safety features required will vary by table, and discussed as a group.
Content warnings
Safety tools used