TWD PbP - NORTH OF ATLANTA - Ongoing Sandbox Survival Campaign
Summer 2010: civilization has fallen. Find allies, build a haven, evade raiders... Make every choice count as you fight to survive the Walking Dead.
TYPE
LANGUAGE
EXPERIENCE
AGE
$5.00
/ Session
Details
2 players following this game
Play by Post (Asynchronous)
Billed Weekly / Saturday - 10:00 PM UTC
Oct 17 / Session 9
Session Duration / 1–9 hours
3 / 8 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
Join the three characters that are the core of the survivor group working on bettering their Haven, as they decide what to explore first! ____________________________________________________________________ An asynchronous Play-by-Post sandbox campaign using Free League's The Walking Dead Universe RPG, played on Discord. Set in the series' official canon in northeast Georgia, just outside Atlanta. New players and veterans alike are welcome. Your survivor will always have a meaningful place in the story. The game world is a harsh post-apocalyptic place where society has collapsed and civilization has returned to the basics. A survival story where every meal, bullet, and medical supply matters—often more than fighting off the walkers. A horror setting where the dead never stop coming, but the living are often the greatest threat. A true sandbox campaign where your choices shape the story. A living metaplot keeps the world moving, but how your survivor faces it is entirely up to you. One post per day is preferred, but survivors can form groups based on posting pace, so no one is left waiting on other players. Character death is part of The Walking Dead. Thanks to the game's design, new survivors can join at any time without being overshadowed by long-running characters, both mechanically and narratively. Above all, a game to have fun together!
Game style
Combat Heavy
Hexcrawl / Exploration
Play By Post
Roleplay Heavy
Rules as Written (RaW)
Sandbox / Open World
Theater of the Mind
Game themes
Meet the Game Master
5 years on StartPlaying
88 games hosted
Highly rated for: Beginner Friendly, Knows the Rules, Creativity
Average response time: 1 hour
Response rate: 100%
About me
American-born living in France since childhood (bilingual). IRL feature-film, video-game & series screenwriter. Started gaming with the old basic DnD. Played & GMed a lot of games (AD&D, Vampire, WFRP, Pathfinder & Starfinder...) and more recently The One Ring, Alien RPG & The Walking Dead (Free League). I am getting back to good old Vampire with the new VtM V6.
View Profile →Character creation
Creating your character
Character creation is quick and easy, using the game's simple 10-step process. I will provide all the rules you need, guide you through every choice, and offer premade survivors for inspiration if you would like a starting point. As the campaign unfolds, you are always welcome to adjust your character to better match your playstyle or the needs of the group.
What to expect
Preparing for the session
All you need to play is a Discord account. The entire campaign will be run on our Discord server. Roll20 is optional, but you may use it for your character sheet and to access the rules through the Compendium. No gameplay will take place there. I will also share the rulebook through Google Docs.
What Eric C. brings to the table
The Walking Dead is a game of roleplaying, tense confrontations, and deadly combat. I run the game Rules as Written, so everyone shares a clear and fair foundation. My approach to the Rule of Cool is to use “No, but…” rather than simply saying “no.” I strive to be transparent and consistent in my rulings, while remaining open to adapting them when it makes the game more enjoyable for everyone at the table. If something is not working for you, please do not hesitate to let me know.
Homebrew rules
Homebrew rules will be kept to a minimum and will usually be inspired by mechanics from other Free League games using the Year Zero Engine. All homebrew rules will be clearly documented and shared with everyone. We start with just one: player characters receive a couple of extra Hit Points to give them a better chance of surviving a long-term campaign. The world remains just as deadly, but your survivor is less likely to die before their story has a chance to unfold.
Equipment needed to play
Internet
Computer or Mobile Device
Platforms used
Safety
How Eric C. creates a safe table
This is a game, and the goal is for everyone to enjoy themselves. I want this campaign to be safe, welcoming and respectful for every player. That said, this is The Walking Dead—a horror game. Like the comics and TV series, it may include violence, injury, death, walkers, amputations, and situations involving both animals and minors. Darkness and danger are part of the setting. This does not mean anything goes. Some subjects are hard Lines and will never appear in the game, including bigotry, racism, sexism, and sexual violence. If you have additional Lines, please let me know. We will also use Veils: subjects that may exist in the story but will fade to black rather than be described in detail. Because this is an asynchronous Play-by-Post campaign, everyone has time to read, think, and respond at their own pace. That naturally creates opportunities to pause, reflect, and raise any concerns. I also do my best to notice when someone seems uncomfortable, even if they have not said anything. If an issue arises, we will address it respectfully so everyone can continue enjoying the game.
Content warnings
Safety tools used