Only War: SIEGE OF TERRA
This is the end.
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SYSTEM
LANGUAGE
EXPERIENCE
AGE
$9.00
/ Session
Details
3 players following this game
Weekly / Monday - 11:30 PM UTC
Session Duration / 2–3 hours
1 / 4 Seats Filled
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About the adventure
The Lion's Gate has fallen. So too has the Mercury Wall. Only the last redoubt remains, the Delphic. This is the end. Your home regiment has been mauled into nothing after a spectacular, meaningless battle. After years of martial brotherhood, you now count yourself among the dispossessed and orphaned: The remnants of your regiment has been amalgamated into an ad-hoc fighting force, the 11th Terran Auxiliary. Screened and processed, you are martialed into Ianuarius Bastion with standing orders to present yourself before a certain Cpt. January. Word suggests that half of the 11th Terran has already withdrawn toward the Eternity Gate.... /// Free session 0 included with fun flashbacks to your regiment's last stand :)
Game style
Combat Heavy
Rule of Cool (RoC)
Theater of the Mind
Tactical / Crunchy
Roleplay Heavy
Game themes
Meet the Game Master
2 years on StartPlaying
10 games hosted
Highly rated for: Rule of Cool, Storytelling, World Builder
Average response time: 6 hours
Response rate: 100%
About me
I enjoy the ‘untold’ stories of our favorite sci-fi and fantasy settings, from the seemingly mundane to the dimension threatening…
View Profile →Character creation
Creating your character
Feel free to pick whatever Only War regiment you like. PCs don't need to share the same one for this campaign. While most 40k regiments didn't exist during the Horus Heresy, doubtless *similar forces* with *different names* did. Essentially, you've been mashed with other survivors into the 11th Terran. You'll go through character creation as normal with the following changes: Commanding Officer > Maverick (resistance fear) ADDITIONAL Doctrines > Survivalists [Urban Ruins] (+aptitude: AGILITY) > Scavengers (+10 on Logistics Test / malus on doubles) ADDITIONAL kit items > Stub Pistol / 2 clips > Combat Knife > Chrono > urban camo uniform, 11th Terran patch THE LONG RETREAT > discard one pre-11th equipment item > begin with 9 insanity points > begin with an additional 1200xp for troopers / 800xp for specialists to reflect your combat through the Horus Heresy On that note, several roles had their own name equivalents during the HH. Commissars were called Discipline Masters, Ministorum Priests might've been Iterators with a secret budding faith on journeys similar to Euphrati Keeler's. While you can flavor your character as a Solar Auxilia survivor, the 11th Terran is not itself Solar Auxilia but very much Imperialis Auxilia.
What to expect
Preparing for the session
You will need a couple of things for this adventure: Discord - for communicating. ROLL 20 - for play.
What Alecander brings to the table
> A fun cast of allies and officers! > Original baddies to fight. > Combat encounters with alternative solutions > A story about hope and the indomitable human spirit.
Homebrew rules
Depending on the party, I will allow > one of you to start with a Legionnes Astartes buddy. > Operator to start with a leman russ / fighter plane.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Alecander creates a safe table
Not everyone is comfortable sharing their concerns and vulnerabilities at Session 0: Once the campaign is active, I'll provide you with a google form where you can outline, among other preferences: > Anything you would prefer result in a 'fade to black' > Anything you don't want to experience or see portrayed at all, for ex. the loss of bodily autonomy. Our game will have a scheduled break and an Open Door policy.
Content warnings
Safety tools used