Journey to the unknown-Westmarches style pf2 campaign

Journey to the unknown-Westmarches style pf2 campaign

An ancient portal had been recently discovered by our agents. After some experimentation, it opened a way to an unknown land, waiting to be explored.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
2 SEATS LEFT
$15.00

/ Session

Details

3 players following this game

Weekly / Sunday - 1:00 PM UTC

Jul 19 / Session 1

Session Duration / 3–4 hours

8 / 10 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Sun, Jul 19 | 1:00 PM – Session 1

Sun, Jul 26 | 1:00 PM – Session 2

Sun, Aug 02 | 1:00 PM – Session 3

Sun, Aug 09 | 1:00 PM – Session 4

Sun, Aug 16 | 1:00 PM – Session 5

Meet your party members

8/10

+3
About the adventure

You will join a large roster of Pathfinders sent to explore the newly discovered land of Aiden. Rather than following a fixed adventuring party, expeditions will be assembled from the available roster before each session, with only a portion of the full group venturing into the wilderness at any given time. If some of you want to explore a specific location, or do a certain quest, we can also have extra sessions during the week, as long as at least 3 players agree on a time for that game. The campaign will focus on exploration, discovery, and the gradual expansion of the Society's foothold in this strange new land. Successes and failures alike will shape the future of the expedition, and every Pathfinder's actions will contribute to the larger story. To support the expedition, the campaign uses simplified downtime rules. Between sessions, characters may contribute to the group's efforts by crafting equipment, brewing potions, gathering supplies, conducting research, or otherwise helping prepare future expeditions.

Game style

West Marches

Hexcrawl / Exploration

Game themes

Meet the Game Master

4.9

(29)

TOP GM
Multi-lingual

2 years on StartPlaying

184 games hosted

Highly rated for: Creativity, Teacher, Rule of Cool

Average response time: Under 1 hour

Response rate: 100%

About me

Hi! I've been GM-ing for a few years now, and currently, I'm a full time GM, based in Hungary. I love Pathfinder and dnd, and can also GM a few more obscure systems, like the Cosmere RPG, Expanse AGE, etc. I like to play aroundwith the backstories of characters, and to simulate a living world, where i try to make everything happen for a reason, and have consequences.

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Character creation

Creating your character

As a general rule, all characters begin at 1st level. Those participating in the inaugural expedition will begin at 2nd level. Characters shall be created using the Free Archetype, Ancestry paragon, and gradual ability boost optional rules. After you join, you will get invited to the discord server, where you can meet the other players, and schedule a short call to discuss what type of character you would like to portrey.

What to expect

Preparing for the session

You only need a discord account and a way to join the voicechat and Foundry. (IMPORTANT: as a player, you don't need a foundry licence)

What Barna brings to the table

A vast homebrew world, with custom made maps and a large number of original creatures. And of course, full support for the downtime activities.

Homebrew rules

Characters shall be created using the Free Archetype, Ancestry paragon, and gradual ability boost optional rules. The downtime rules are simplified, with assumed successes of crafting and earn income rolls.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Barna creates a safe table

We use lines and veils at my tables, and of course, supported with "raise hand" and "X cards". I'm also almost always aviable to discuss how you feel about the game privately.

Content warnings

Character Death
Violence

Safety tools used

Frequently asked questions