Shadows in Cyrodiil (Elder Scrolls Adventure/Beginner Friendly)
The lands of Cyrodiil call for adventure. Dark rumors have begun to stir and the Emperor needs your help to go where his Legion cannot.
$17.00
/ Session
Details
4 players following this game
Weekly / Friday - 12:00 AM UTC
Jul 24 / Session 0
Session Duration / 3–4 hours
Campaign Length / 6+ Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
Beginner Friendly and Session 0 is free. Session time and day are subject to change based on player needs. Tamriel is at peace. The Oblivion Crisis is over, the Skyrim Rebellion has been settled. The Empire has begun to catch its breath. Yet even at rest, some must remain vigilant. The ruins of some Oblivion Gates have been rumored to glow at night. Shadows darken the skies. The lands of Cyrodiil are awash with rumors and fearmongering. The Legion wants to confirm these whispers without fueling the embers of panic. They cannot send soldiers, but they can send Adventurers. A classic Elder Scrolls Start: You begin as a prisoner. Have you been there long? Briefly? Justly accused or a criminal rightly serving out punishment? The choice is yours! A Legate has arrived, seeking recruits for a mission. Among other rewards, an Imperial Pardon from the Emperor himself is on offer. Note: Does not use "delvebound" or "UERPG"
Game style
Sandbox / Open World
Game themes
Meet the Game Master
1 year on StartPlaying
48 games hosted
Highly rated for: Creativity, Teacher, Inclusive
Average response time: 6 hours
Response rate: 88%
About me
My specialty is long term campaigns. Filled with friends and foes. Dangling a half dozen plot hooks to see what the players latch onto and expand on them from there. Full of call backs and expanding on events or foreshadowing that happened months or longer. I like to design the game around what vibes best with the players and will build the plot around their interests. I'm quick with improv moments but still like to have an over all plot to things, making me more skilled at sandboxes than linear paths. You can expect a good mix of everything from absurd humor to visceral horror, occasionally in the same scene. Adventure and new companions await in my games. Come have a good time! Custom booking is available and the price subject to change based on what you're looking for!
View Profile →Character creation
Creating your character
You don't have to create a character ahead of session 0 but will need one before the first session. Session 0 is also free. If you don't like the vibe of myself or the rest of the group no harm, no foul. Note: I will not accept characters made with AI. Please make a character on your own. I would much prefer 3-4 real lines than pages of AI generated content. Characters will start at whatever level fits the campaign, using either the 2014 or 2024 rules. I personally prefer and know the 2014 version better but don't mind either. We'll hold a session 0 and have a discord server for anything and everything Campaign related. I'll work with each player to build out their character. If you're a new player just let me know and I'll be happy to walk you through the process. Anything official is up for use. I don't mess with homebrew character options much. Character sheets will be hosted on roll20 but if you have a personal method, D&D beyond or a physical sheet, you can use that to track things. I'd just need the roll20 sheet and the personal method to match up.
What to expect
Preparing for the session
A mic is required, but a camera isn't. Personal choice to use a camera or not. You'll need roll20 and discord accounts as well.
What Dungeon Keeper Andy brings to the table
NPCs to love and loathe! I try to make npcs stand out with speech mannerisms, accents and a wide range of alignments. Each NPC with a speaking role (meaning anyone other than random survivors) each have a personality all their own. Music is usually played during sessions as well, general ambient tracks to fit the setting and/or situation. When running combat I like to make it a challenge but not overwhelming. Some monsters will play to the party's strengths while others will be included to prod at weaknesses. Combat is where I like to stick to rules the hardest but even then might bend on a few things here and there. Under no condition will sexual content be described or roleplayed.
Homebrew rules
Reroll 1s and 2s on hit die increases. If a new, Official, class option or spell or feat or anything comes out that fits your character better than what was chosen at the time feel free to switch out for it, just let me know you're going to do it. During a Short Rest, characters with a Prepared Spells list can change out Prepared spells with any other spell they have available of the same level. Spell Scrolls can be used by anyone. They are tools like any other. Stored Saves: At the start of each session all players roll 4d20. The results of those rolls are put onto a list. On occasion during the session the DM might consult that lit of rolls for hidden saves. These will only be for saves/checks that the player character otherwise wouldn't be aware of. An example as to what this is for: An NPC has slipped poison into a player character's food without their knowledge. I'll then roll 1d4 while looking at the list and picks one of the stored saves based on the d4 roll. Checks the PC's con save and if the PC succeeded, they'll never know the attempt was made. If they fail...well they'll know in the usual way. I also sometimes use stored saves if I can't decide on who to target with an attack/effect.
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How Dungeon Keeper Andy creates a safe table
Any concerns, limits or anything else that might come to mind during session 0. From there a list will be posted for anyone to see at any time. Any player can also come to me at any time for any reason.
Content warnings
Safety tools used


