Troubled time in Kyonin - Spore War PF2e AP [Part 1]

Troubled time in Kyonin - Spore War PF2e AP [Part 1]

As preparation against the whispering tyrant are undertaken in Kyonin, Treerazer put his finishing touch on his plan for conquest of the Elven nation.

TYPE

Campaign

LEVELS

11–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$17.00

/ Session

Details

1 player following this game

Weekly / Thursday - 5:00 PM UTC

Jul 16 / Session 9

Session Duration / 3–4 hours

Campaign Length / 20+ Sessions

4 / 5 Seats Filled

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Schedule

Thu, Jul 16 | 5:00 PM – Session 9

Thu, Jul 23 | 5:00 PM – Session 10

Thu, Jul 30 | 5:00 PM – Session 11

Thu, Aug 06 | 5:00 PM – Session 12

Meet your party members

4/5

About the adventure

Strife enshroud all of the lake Encarthan nation. First the Godsrain, then the return of the Whispering Tyrant. As recently recognized Hero of Kyonin, the queen task with overseeing a secretive meeting of the different lake nation to plan aid, defense, and war against the Lich Tar-Baphon. Unfortunately at the same time, Treerazer a demon from the abyss and longstanding blight on Kyonin, is preparing to unleash the result of a century long plan on the Elven nation.

Game style

Combat Heavy

Meet the Game Master

5.0

(11)

Multi-lingual

2 years on StartPlaying

100 games hosted

Highly rated for: Teacher, Sets the Mood, Knows the Rules

Average response time: 24+ hours

Response rate: 100%

About me

Hello hello, I am a DM (and player) of close to a decade now, actively DMing for several group multiple time a week and isn't afraid on taking a few more. I have experience with multiple game system, mostly Pathfinder 2e, Lancer, D&d 5e, Savage World, Battletech, Eclipse Phase and Call of Cthulhu, in order of most to least. Here are other detail you might find relevant: -Open to LGBTQ+ (I have multiple friend and family member who fall under diverse category, I do too) -Open to furry (same as above) -Bilingual French/English -I use Foundry VTT for game hosting, but also use external virtual sheet manager to make thing easier for players (e.g.: Wanderer's guide) -I use Discord for game purpose but also for most contact and communication -Microphone is necessary -If you care about my pronouns, any are fine, just pick one :) -Session length are by default 4 hours but can be made shorter on demand, and extended slightly occasionally. Current open time slot: Monday: 23h00-03h00 (CET); 4:00pm-8:00pm (CST) Tuesday: 17h00-21h00 (CET); 10:00am-2:00pm (CST) / 23h00-03h00 (CET); 4:00pm-8:00pm (CST) Wednesday: None Thursday: 17h00-21h00 (CET); 10:00pm-2:00pm (CST) Friday: 17h00-21h00 (CET); 10:00pm-2:00pm (CST) Saturday: 17h00-21h00 (CET); 10:00pm-2:00pm (CST) Sunday: 17h00-21h00 (CET); 10:00pm-2:00pm (CST) For more information don't hesitate to contact me.

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Character creation

Creating your character

Groups presentation will occur first, then Line and Veils (if relevant) will be disclosed by each player, then game presentation will begin followed by character creation. For character creation, you will start at first level, with the following variant and options to be used: -Ancestry paragon -Free archetype -Gradual attribute boosts -(Dual class if asked for, and agreed upon by the whole group) All ancestries and classes are allowed. This include any ancestry from Battlezoo.

What to expect

Preparing for the session

A mic is highly recommended but not strictly necessary, unfortunately as the GM my hand are quite full while in the game and, if you only use chat messaging I cannot guarantee to always see your message the moment they are posted. Character creation and level up will be done in session, but you can prepare in advance. Pathbuilder is usefull and recommended but not necessary. If you know nothing about Pathfinder rule, I recommend looking at the Archives of Nethys website, specificaly the player's guide section. https://2e.aonprd.com/PlayersGuide.aspx No need to memorize it, but a quick read never hurt For access to Foundry you DO NOT NEED TO DOWNLOAD ANYTHING, you will be given a link in or prior session 0, this link will allow you access the game server. On your end you only need a PC with access to internet. I repeat DO NOT BUY A LICENSE, that's only for GM need.

What Sinach brings to the table

Most of what I bring is the Foundry server, and the Adventure path itself. I recommend keeping a copy of your sheet on an external tool (Wanderer's guide, Pathbuilder, ect) but Foundry sheet are required for actual game use. Those will be found on the game server itself on thus will note be accessible outside of session.

Homebrew rules

Anyone can use wand (they are self contained afterall), become a janky caster through the power of money ! If you can cast spell other than innate, then you can use scroll of any kind. Other restriction are gone. The archetype limitation of needing "X amount of feat selected before you can get another archetype" is ignored.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Sinach creates a safe table

Breaks are fine to happen several time a session, if for no other reason that ADHD is omnipresent, water-and-food-getting always happen, and piss break are a given. Expect the first 5-15 min of a session to be used for preparation and progressive focusing on the game. We generally won't "hot" start a session. Beyond that, session 0 is the best place to immediately warn each other about Line and Veils, but those can be updated at any time during the game if need be.

Content warnings

Body Horror
Devils / Demons / Fiends
Insects
Mass Death

Safety tools used

Frequently asked questions