Pokémon: Interstellar

Pokémon: Interstellar

Years into the distant future, humanity has settled onto a distant planet with other alien species, bringing with them Pokémon and upsetting old gods.

TYPE

Campaign

SYSTEM

Pokemon: The Roleplaying Game

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Friday - 8:00 PM UTC

Aug 14 / Session 10

Session Duration / 4–5 hours

4 / 5 Seats Filled

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Schedule

Fri, Aug 14 | 8:00 PM – Session 10

Fri, Aug 21 | 8:00 PM – Session 11

Fri, Aug 28 | 8:00 PM – Session 12

Fri, Sep 04 | 8:00 PM – Session 13

Fri, Sep 11 | 8:00 PM – Session 14

Fri, Sep 18 | 8:00 PM – Session 15

Fri, Sep 25 | 8:00 PM – Session 16

Fri, Oct 02 | 8:00 PM – Session 17

Fri, Oct 09 | 8:00 PM – Session 18

Fri, Oct 16 | 8:00 PM – Session 19

Meet your party members

4/5

About the adventure

Long after humanity's departure from a withered Earth, colonies were founded on the distant planet of Nepsces. Here they not only founded homesteads and environments on the various moons and rings, but learned to coexist with other extraterrestrial species, sharing amongst each other cultures and community. In this new age, the Pokémon league has been founded to ensure the moral of the colonists, and the doors have opened to more than simply human trainers. (Two alien species and two human species will be available at character creation for trainer characters.) In the shadows of these colonies, the old faiths of Earth still remain, but far outside their domain, how will the old gods respond to humanity's new cradle? Note: There will be no fakemon for this game.

Game style

Roleplay Heavy

Theater of the Mind

Game themes

Meet the Game Master

4.9

(10)

LGBTQ+
Neurodivergent
Artist

Less than a year on StartPlaying

8 games hosted

Highly rated for: Storytelling, Inclusive, Creativity

About me

I started running games via Dungeons and Dragons eight years ago. I've been a GM on and off since then and started steering more towards Pokémon in the last year and a half. I enjoy putting a heavier focus on my player's individual stories and making them feel like the natural progression of the game, all while making sure no one player feels more important than others. As a player, I've played in the following systems: - Dungeons and Dragons (5e and 5.5e) - Monster Of The Week - Demigods - Vampire The Masquerade - Mage the Ascension - Fantasy Flight - Mutants and Masterminds - Lancer - Fallout It's entirely possible for these systems to effect my playstyle and the games I run, and I take feedback seriously for my games to ensure fun for the whole table.

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Character creation

Creating your character

I'll work with you one on one to create your character and their rival prior to your first session. While we will be mostly using the rules from the core book 3.0, we have some homebrew rules to make the game more fun for everyone at the table. Characters will be starting at Rookie rank and preferably at the adult age. Starter Pokémon will be limited to any Pokémon in the book labeled as a "suggested starter."

What to expect

Preparing for the session

The programs we use are: - Roll20 for dice rolls - Discord for voice call - Google Sheets for character sheets

What Kasper brings to the table

I've worked hard to find the pieces of the system that work well for players and the parts that don't and use a bit of homebrew to make the game more fun. In addition, I prioritize the story of the player characters! Your rival isn't going to just be a one-note character that comes by to annoy you, they are integral to the ongoing story to drag your character, you and your fellow players are the main characters of the play! Center Stage!

Homebrew rules

I have many rules that are covered in a document to help make them easy to find. On that document are my rules for: - Trainer Species with their own benefits. ( There's Aliens ;) ) - A Natural 6 being 2 successes. - Type Matchup damages being changed to help the flow of the game. - Removing Confidence and making Natures an attribute modifier. - Changing Frozen Status to Frostbite. (similar to burn) - Evolution Speeds changed to be a bit faster on average. - Mega Evolution. (Not for this game) - Rank Requirements changed to more obtainable milestones.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Kasper creates a safe table

Part of the Session 0 is to discuss some of the thing expected to come up in the game, float ideas around and point out if something might be an issue prior to the game itself. I keep secret channels between I and my players to message character details or speak to me if something makes them uncomfortable in the moment. Such as and X,N, or O. I will pause after particularly heavy moments, do a quick round of the table, and make sure everyone is doing okay. If anything is uncomfortable, we take a break to chat or even call the session to reassess how to progress while keeping things safe and comfortable.

Content warnings

Animal abuse
Cults
Deep or Large Bodies of Water
Fire
Language/Cursing
Mind Control
Racism

Safety tools used

Frequently asked questions