πŸ¦‡ Curse of Strahd: Death House to Vallaki | Premium Foundry

πŸ¦‡ Curse of Strahd: Death House to Vallaki | Premium Foundry

Barovia is a prison of mist and fangs. Strahd knows your names. Act 1: from Death House to the gates of Vallaki.

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
4 NEEDED TO START
$18.00

/ Session

Details

Weekly / Monday - 2:00 AM UTC

Session Duration / 3–4 hours

Campaign Length / 8–10 Sessions

0 / 6 Seats Filled

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This game will begin once 4 players have joined
About the adventure

This is Act 1 of Curse of Strahd, rebuilt for the 2024 rules and run on a fully kitted Foundry VTT β€” the way gothic horror is meant to be played. We start in Death House, travel through the village of Barovia, and end at the gates of Vallaki. 8-10 sessions of slow dread, sharp combat, and a vampire lord who reads your weaknesses before you do. Loved Act 1? Act 2 picks up the same characters in Vallaki. **Why this table is different** I've been running tabletop games since 1981 β€” that's 45 years behind the screen. I write for the DMs Guild. I'm neurodivergent. My table's superpowers are inclusion, atmosphere, and knowing when Rule of Cool beats Rules as Written. Every verified review on my profile is 5 stars. **πŸ¦‡ What you'll get at this table** - **Foundry VTT premium stack** β€” full 2024 SRD automation, clean combat workflows, dynamic lighting so the mists actually move. - **Live ambient soundscapes** β€” bells, wolves, rain on rotting wood. Different room, different audio. - **Custom NPC portraits** for everyone you meet in Barovia, locked to a consistent painterly style. - **Voiced NPCs** with distinct cadence. Strahd doesn't sound like Ireena. - **Combat that respects your sheet** β€” fair, lethal, with tactical positioning that matters. **πŸ¦‡ When this game runs** Mondays, 12:00 PM Brisbane β€” which is Sunday 10:00 PM US Eastern, Sunday 7:00 PM US Pacific. 3 hours per session. **πŸ¦‡ Safety at the table** Session 0 covers lines, veils, and what's on or off the table. Open Door policy throughout. Stars & Wishes at the end of each session. These tools aren't emergency-only β€” they're how good tables stay good. **πŸ¦‡ Who thrives here** - Players who want gothic dread, not jump-scare horror - Returning players who want a high-production re-entry - Total beginners β€” I'll teach you the rules at your pace - Anyone who wants a vampire lord who feels like a real threat **Session 1 launches the moment 4 seats fill.** Book now to lock your character and get the Session 0 welcome pack within 24 hours.

Game style

Roleplay Heavy

Rules as Written (RaW)

Rule of Cool (RoC)

Combat Heavy

Meet the Game Master

5.0

(5)

DMs Guild Writer
Neurodivergent
Published Writer
Game Designer

5 years on StartPlaying

Highly rated for: Inclusive, Rule of Cool, Sets the Mood

About me

45 years behind the screen. Premium Foundry production. Every verified review I've ever received: 5 stars. Running tabletop games since 1981, across every edition of D&D, for hundreds of players. I specialise in inclusive tables, atmospheric play, and the kind of production quality that makes Foundry worth the friction. DMs Guild writer, game designer, neurodivergent.

View Profile β†’
Character creation

Creating your character

Two paths, your choice: OPTION 1 β€” Pre-Generated Characters (recommended for beginners) I provide fully-built level 1 characters covering the classic D&D roles. Show up, pick the hero who calls to you, ready to play. OPTION 2 β€” Build Your Own Standard rules apply: Standard Array or Point Buy, starting level 1, 2024 Player's Handbook content (2014 fine if you prefer). I'll review your build before Session 1 to make sure it works for Barovia. Character creation happens before Session 1 β€” we don't burn table time on it.

What to expect

Preparing for the session

Before Session 1: 1. Join the campaign Discord (link sent after booking) β€” this is where session reminders, character handouts, and between-session chat live. 2. Create your Foundry VTT account at foundryvtt.com β€” it's free, takes 2 minutes. No prior Foundry experience needed; I'll get you set up before Session 1. 3. Have your character ready (pre-gen or your own build β€” we'll sort this in the pre-session chat). 4. Test your mic. A Camera is optional, but mic is required. 5. Read the Session 0 welcome pack I send 48 hours before Session 1 β€” it covers safety tools, table expectations, and the opening situation. That's it. Show up ready to play.

What Jase brings to the table

At this table, you'll get: πŸ¦‡ Foundry VTT premium production β€” full 2024 SRD automation, clean combat workflows, dynamic lighting, animated effects. πŸ¦‡ Live ambient soundscapes via Syrinscape β€” every room, every encounter, audio that matches the moment. The chapel sounds different from the crypt. πŸ¦‡ Custom NPC portraits β€” every named character in Barovia gets a Midjourney-rendered portrait locked to a consistent painterly style. You'll remember faces. πŸ¦‡ Distinctly voiced NPCs β€” Strahd doesn't sound like Ireena. Madam Eva doesn't sound like the Burgomaster. πŸ¦‡ Combat that respects your sheet β€” fair, lethal, tactical positioning matters. I run RAW with Rule of Cool for the moments that earn it. πŸ¦‡ Story-first pacing β€” we don't get bogged down in rules lookups during dramatic moments. We keep the momentum and sort the math afterwards. πŸ¦‡ Between-session support β€” active Discord for lore questions, character development, and bonus roleplay. πŸ¦‡ 45 years of DMing experience behind every session. I show up prepared, on time, ready.

Homebrew rules

A few small rules of the road that smooth out 5e at my table: 🎲 Standard Array or Point Buy for ability scores. No rolled stats β€” keeps the table balanced. ⚑ Potions as a bonus action. Drinking a healing potion mid-combat shouldn't burn your whole turn. πŸ’€ Death saves stay private. Only you and I know how close you are to dying β€” keeps the tension real. ✨ Inspiration is generous. Good roleplay, clever ideas, character moments that make the table grin β€” I hand out Inspiration freely. πŸ›‘οΈ Critical hits deal max damage on the first die, then roll the rest. Crits feel like crits.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jase creates a safe table

Safety isn't an emergency tool at my table β€” it's how good tables stay good. Session 0: Before our first session, we have a 1-on-1 chat covering lines (hard nos), veils (themes we fade to black on), and any personal triggers. Whatever you tell me stays between us. X, N, O Cards: Used throughout sessions via Discord chat. X = stop and cut this content, N = let's not go further down this path, O = I'm comfortable, keep going. Use them anytime, no questions asked, no judgment. Open Door Policy: Step away from any session at any time, for any reason. Take a break, grab water, take the night off. Your wellbeing comes first. Stars and Wishes: At the end of each session, the table shares Stars (what worked) and Wishes (what could be better next time). Keeps the table improving. Aftercare: If a session hits something heavy, I check in privately afterwards. You're not alone with what came up at the table. This is gothic horror β€” there will be tension, dread, and dark themes. Safety tools mean we can lean into the genre confidently because we know we can step back.

Content warnings

Safety tools used

Frequently asked questions