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Out of the Abyss | Dnd 2024,Foundry VTT (Survival, Horror)
The party has escaped prison! Currently heading for a Duergar City.Good time to join!
$10.00
/ Session
Details
1 player following this game
Weekly / Friday - 2:00 AM UTC
Oct 16 / Session 19
Session Duration / 3–4 hours
Campaign Length / 30–60 Sessions
5 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
Beneath the surface of the world lies the Underdark an endless expanse of lightless caverns, bioluminescent forests, and ancient horrors that were never meant to be seen. In Out of the Abyss, you begin not as heroes, but as prisoners of the drow, stripped of your gear, your freedom, and any sense of safety. Your first goal is simple: survive long enough to escape. What follows is a journey through a world that is as beautiful as it is lethal, where every choice matters and every ally could be the difference between life and death. This is a survival-focused, roleplay-heavy campaign where tension, atmosphere, and player choice take center stage. Resources are scarce, the environment is hostile, and combat is not always the right answer. You’ll navigate strange settlements, encounter bizarre and memorable NPCs, and slowly uncover a growing madness spreading through the Underdark, one tied to the presence of terrifying forced. The tone leans into dark fantasy and psychological pressure, but with plenty of room for character moments, problem-solving, and emergent storytelling. My DMing style focuses on immersive worlds and meaningful consequences. I reward creativity, encourage teamwork, and aim to make every session feel like a living, reactive environment rather than a scripted path. Expect a mix of tense survival, exploration, and cinematic moments, with combat that feels dangerous and earned. I keep things fair, but the world won’t pull punches, smart decisions and strong party dynamics will matter. This game is ideal for players who enjoy roleplay, survival elements, and a bit of chaos under pressure. Whether you’re new to D&D or experienced, you’ll find a place here as long as you’re willing to engage with the world and the group. If you like the idea of starting at rock bottom, forging unlikely alliances, and clawing your way through a hostile world where something is deeply wrong… you’ll fit right in.
Game style
Combat Heavy
Tactical / Crunchy
Sandbox / Open World
Game themes
Meet the Game Master
3 years on StartPlaying
18 games hosted
Highly rated for: Storytelling, Voices, World Builder
About me
Hi everyone DM Stormy Here! I am an Australian gentleman by the name of Ryan. I started DMing about 10 years ago for friends and have run all sorts of adventures in the years to follow online. I love taking fun and creative roleplay and mixing it with challenging and dynamic combat and/or high stakes situations. I like doing NPC voices and creating meaningful friendships with likeminded gaming enthusiast.
View Profile →Character creation
Creating your character
Characters will be created before Session 1, with time set aside to help anyone who needs it and to make sure the party fits well together. I’m happy to work with you on your concept, especially to help tie your character naturally into the opening situation. We’ll be using the 2024 D&D ruleset (One D&D / updated core rules) and all official published content is allowed. If you’re unsure about something, just ask. I’m very flexible as long as it fits the tone of the game. Starting Level: 1 Stats: Point Buy Starting Gear: Standard equipment from your class and background (no starting gold rolling) Character Creation Platform:DnD Beyond or in game (Foundry)
What to expect
Preparing for the session
We will be using Discord for communication, Foundry(the Forge) for VTT. Invitation to server will be provided upon joining.
What Ryan brings to the table
Expect challenging combat often with unique environmental dangers and boons. I tend to play things rules as written , and enjoy doing voices and using music and visual aids to enhance the experience. I give players room to roleplay and plan and am not afraid to take the story to unexpected places.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Ryan creates a safe table
In Session 0 we will go over the details of the content warnings. This campaign is not for the faint of heart, many of its elements are content warnings type things that are core to its experience. I approach my games with a players first mentality, it is not me vs my players, nor will i look to make my players feel silly or small. This campaign is designed to build pressure, navigating the unknown at a power disadvantage.
Content warnings
Safety tools used
