Ruby's Phandelver and Below
Delve into a classic 5e module reimagined for 5.5. Explore the area surrounding the city of Neverwinter and make your mark on the village of Phandalin
$10.00
/ Session
Details
2 players following this game
Weekly / Saturday - 11:00 PM UTC
Jul 18 / Session 4
Session Duration / 2–4 hours
4 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
Phandelver and Below: The Shattered Obelisk is a remake of the old module: Lost Mines of Phandelver. Explore this old module in a new and technically impressive way. This game is good for players old and new. New players can appreciate the good slice of D&D this module provides. This campaign is a great introduction to D&D. Old players can appreciate the new coat of paint applied to this classic module. Even those who've played the old module will find something new and interesting to enjoy. This game is also perfect for anyone interested in learning Foundry and will offer the best of what Foundry VTT has to offer.
Game style
Combat Heavy
Dungeon Crawl
Hexcrawl / Exploration
Realm Building
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
4 years on StartPlaying
4 games hosted
Highly rated for: Creativity, Beginner Friendly, Inclusive
About me
I'm Robert! Long time fan of fantasy and sci-fi. I cut my teeth with TTRPGs playing D&D 5e back in 2022. Started GMing for it about 6 months later for my local game store. I was raised by two improv actors so I've basically been roleplaying my whole life. Once I got into D&D, I got really into Tabletop gaming as a whole. It's an endless rabbit hole to go down. Eventually I found I want to play specific types of D&D games and games other than D&D. Best way to do that is by GMing.
View Profile →Character creation
Creating your character
Character creation will be done in foundry either in session 0 or before the first game. I have the PHB, MM, and DMG for 5.5, Eberron: Forge of the Artificer, and Forgotten Realms: Heroes of Faerûn in Foundry so keep in mind that's all we're going to have from the beginning. If you want an option not in those sources, please let me know before the session and I'll see what I can do.
What to expect
Preparing for the session
Ensure you can access the Discord and the Forge server. All players are required to have a microphone.
What Ruby brings to the table
I'm a heavy roleplay guy. I want to make sure all of my NPCs are fun to interact with. I also always have my webcam on as I believe seeing my face makes for a better roleplay experience. There's also a technical aspect to this game that I am providing. I intend to support the VTT as software and maintain it's functionality. I also have Archivist AI for taking notes.
Homebrew rules
I don't tend to track basic ammo or carry weight. Don't try to carry a grand piano and we should be fine. I also incorporate what I call "Video Game Level-Ups" where leveling up gives you the benefits of a long rest. This game also uses XP leveling. This keeps me honest and ensures I can't just throw monster after monster at you without leveling you up. Also ensures you know exactly how far away you are from leveling.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How Ruby creates a safe table
Communication is key. My game uses lines and veils. My major line is rape: I don't want your characters raping anyone and I will never portray rape in my games. My veil is torture. I will not roleplay torture. Partially because I live in an apartment and I'd rather not have the pigs called on me. I'm very accommodating. If you communicate that you don't want spiders or snakes, I won't include spiders or snakes. The one caveat is that my replacements for spiders and snakes are going to be something silly.
Content warnings
Safety tools used


