Dragons of Stormwreck Isle (Learn to Play)
Dragons of Stormwreck Isle draws heroes into an ancient dragon war as they explore a battle-scarred island where rival wyrms once clashed and secrets.
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$20.00
/ Session
Details
Monthly / Sunday - 11:00 PM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
Dragons of Stormwreck Isle is a beginner-friendly Dungeons & Dragons adventure designed to introduce new players to the core mechanics of the game in a story-driven, approachable way. Set on a remote island shaped by ancient dragon conflicts, the adventure blends exploration, roleplay, and combat in a manageable format that helps players learn as they go without feeling overwhelmed. Players take on the role of aspiring heroes arriving at Stormwreck Isle, where mysterious ruins, lingering magic, and hidden dangers await. As they explore the island, they’ll uncover the legacy of a long-forgotten war between dragons, encounter unique characters, and face a variety of challenges that encourage creative problem-solving and teamwork. The adventure is structured to guide both players and new Dungeon Masters, offering clear progression and flexible encounters that can adapt to different play styles. Whether your group enjoys storytelling, tactical combat, or character development, the module provides a balanced experience that highlights what makes D&D engaging. Perfect for first-time players, Dragons of Stormwreck Isle serves as an ideal starting point for anyone curious about tabletop roleplaying, delivering a complete and memorable adventure in a compact, easy-to-run format.
Game style
Rules as Written (RaW)
Organized Play
Game themes
Meet the Game Master
About me
Hello! I’m AJ, a Dungeon Master with experience dating back to 2018, including nearly four years of running games on stream. My approach to play emphasizes the three pillars in this order: social interaction, exploration, and combat. I focus on immersive storytelling through careful attention to detail, including vivid sensory descriptions, believable NPC behavior, and environments designed to feel natural and internally consistent. I usually run games in my own custom setting, but I am equally comfortable using official settings when preferred. While combat is third in my priorities, I still make it engaging, dynamic, and challenging. My goal is to create meaningful tension without becoming unfair or overly punishing. Players can expect encounters that reward smart decisions and teamwork rather than simple endurance. I am also very comfortable working with new players. I have introduced many people to the game over the years and enjoy helping them learn the rules, build confidence, and develop good habits for future campaigns. NOTE: I am currently only available for one-shots/mini series or monthly sessions for campaigns. Unless, theyre play by post!
View Profile →Character creation
Creating your character
You’re welcome to bring your own 1st-level character using only official material. If you’d like help creating one, I’m happy to walk you through the process. Ability scores will use the standard array. If you’d rather not make your own character, I have pregenerated options tailored for this module. You can also describe the kind of character you want to play, and I can create one for you.
Included Characters: High Elf Wizard, Dwarf Cleric, Human Paladin, Wood Elf Fighter, and Halfling Rogue But, you are free to bring or make any race class combination you'd like! All beginning at level 1
What to expect
Preparing for the session
You will need: A discord account A roll20 account And a basic understand of the rules of 5e. But, you don't need to have them memorized I'm happy to answer any questions you have in game if you get confused!
What AJ brings to the table
I will be providing: Maps Music Opportunities to act in character A solid understanding of the rules with flexibility for creative ideas Problems that don't just have 1 solution Challenging but not overwhelming combat An environment to learn the game and feel comfortable going into your next session. A completely human crafted experience
Homebrew rules
Drinking a potion is a bonus action unless an enemy is within 5ft Death saves are private Anyone may use a spell scroll regardless of character class
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How AJ creates a safe table
As with any group of players, you’ll be asked to complete a brief survey about your comfort levels with certain topics. This helps me adjust the game ahead of time to ensure a respectful, safe, and enjoyable table for everyone. We’ll also take a 10-minute break midway through the session for water, snacks, and to check in if needed. If anything during the game makes you uncomfortable, you can privately message me “Yellow” to signal that things should ease up, or “Red” for an immediate stop. This applies to in-game content and player behavior alike, I’m committed to maintaining a positive experience for the whole group.
Content warnings
Safety tools used