Day of Thay [2024 5e]
All across the land, people with the ancestry and blood of the dark Thay wizards are being awakened and summoned. Who can possibly stop them?
$18.00
/ Session
Details
Weekly / Monday - 11:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 50–75 Sessions
4 / 7 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
A dark force has begun to amass any who bear the blood of the Thay wizards. Those who join the cause are added to the Immortal Army, while those who resist are slain. As wicked sorcerers begin to occupy the lands of Moracar, someone must stand against them. The Jects (those who reject the evil nature of their thay blood) begin to rally and revolt against the dark overlords. But the Immortal Army has earned its name well, for until every last one of the hundred sons of Thay are slain are claimed, their terror will continue over the land. Day of Thay is a tale of conflict set during the legendary War of Warlocks. This campaign will take place over 1-2 years and see characters going from levels 1-15. This campaign takes place on multiple nights (irl) and each party's actions effect the overall story. Create characters from Moracar, a setting with over 50 species and 20+ class options. Meet other Jects and join the rebellion, taking on lesser Thay like Solina, exploring the continent to collect ameliorates, and working your way into battle against the cosmic conquerors like Szass Tam and Ilyn Toth.
Game style
Combat Heavy
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
About me
Hello! I'm Glenn Morales, your friendly neighborhood DM. I've been playing TTRPG's for over a decade, and when I'm not running games I work as a graphic artist for a local nonprofit. I'm Puerto Rican, I love to read, write, bike, beatbox, play video games, and collect comics...and I somehow still have time to help you create the best character ever! Let's do it!
View Profile →Character creation
Creating your character
Players will get a one on one session 0 with the DM to establish tone and content warnings. Player discretion upfront; Moracar Modules tend to run games with mild "gore" in terms of combat description. Moracar Modules strictly FORBIDS any sexual assault, necrophilia, bestiality, racism, sexism, or harassment of any form at our tables. We aim to create an inclusive community and a safe space for any and all players. Players are encouraged to speak to DM Glenn privately if they believe another player is expressing any of these behaviors.
What to expect
Preparing for the session
Characters begin at level 1, and you will get the chance to meet with our DM in a 1on1 to discuss details, as well as look at the available race, class, subclass, etc. options.
What Glenn Morales brings to the table
Everything from original landscape artwork, maps, custom curated (and in some case produced) music, and custom artwork for your characters will be at play! The reason we charge per session is the DM works about 3-4 hours per session to plan all of this out, and it definitely costs him some mental capacity!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Glenn Morales creates a safe table
Lines and Veils, Session 0 content discussion
Content warnings
Safety tools used



