City of my Nightmares

City of my Nightmares

A fog-drenched 19th-century city hides brutal murders tied to something ancient and unnatural. Investigate the truth in Vaesen – City of My Nightmares

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
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Free

Details

Weekly / Sunday - 5:00 PM UTC

Session Duration / 3 hours

Campaign Length / 6–12 Sessions

3 / 5 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

3/5

About the adventure

The capital is rotting from the inside out. Beneath its cobbled streets and gaslit alleys, something ancient stirs—something that remembers when humanity feared the dark. In Vaesen – City of My Nightmares, you are called to investigate a string of grisly, unnatural murders that defy logic and reason. What begins as a simple inquiry spirals into a deeper mystery tied to the very origins of the Society itself. This is a four-part campaign set in a haunting vision of the 19th century, where folklore is real, and the truth is far more terrifying than superstition.

Game style

Roleplay Heavy

Rules as Written (RaW)

Theater of the Mind

Combat Lite

Puzzle / Mystery Focused

Meet the Game Master

4.0

(4)

5 years on StartPlaying

2 games hosted

Highly rated for: Creativity, Visual Aid, Sets the Mood

Average response time: 9 hours

Response rate: 100%

About me

I've been hosting on foundry for about 3 years. I have been a Keeper in Call of Cthulhu for nearly a decade now. I am experienced in both Pulp and Regular.

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Character creation

Creating your character

We will create characters together during the first session on the server. I have the official Foundry VTT modules for both the core rules and the campaign ready to use. You also will be expected to create an account on Archivist AI.

What to expect

Preparing for the session

Discord link will be shared once you are approved for the game. I use Molten Hosting to host the game, and your username will be created based on your Discord handle.

What David brings to the table

Ambient music will be provided to enhance the horror and mystery of the setting, along with various thematic add-ons that bring each scene to life. What you can expect: I’m a big fan of using technology to elevate the experience, including AI-generated voice notes through Archivist AI. I focus heavily on immersive, slow-burn horror and mystery, and we’ll discuss Lines and Veils beforehand to ensure the game is a good fit for everyone. I’m looking for players who want to actively engage with the story and lean into the horror and investigation.

Equipment needed to play

Internet

Computer

Microphone

Safety

How David creates a safe table

Session 0. Lines and Veils

Content warnings

Safety tools used

Frequently asked questions