Drakkenheim City of Potential
5 years ago the nation of Westemar lost their heart and head. The great city of Drakkenheim fell in one fel night. Now efforts to retake it begin.
$15.00
/ Session
Details
4 players following this game
Weekly / Thursday - 11:00 PM UTC
Session Duration / 3–4 hours
1 / 5 Seats Filled
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About the adventure
5 years ago the nation of Westemar lost their heart and head. The great city of Drakkenheim fell in one fel night. A great meteor hit the city and no one has heard from the residents. Now the city beckons with potential. New crystals called Delerium titillate the Westemar economy, making beautiful jewelry and enhancing magic potential. Cults have converged upon the city speaking of the end of days and new beginnings. And somewhere in the ruins lies the key to the throne. The Relics of Drakkenheim and the Crown. Without them no claimant of royalty can cement their claim. Money, Power, and Adventure. The City of Drakkenheim awaits.
Game themes
Meet the Game Master
2 years on StartPlaying
120 games hosted
Highly rated for: Inclusive, Storytelling, Creativity
Average response time: 2 hours
Response rate: 100%
About me
Hi! I've been Gming ttrpgs for 31 years, and I love it. I build open worlds that shift and change around the players; where you can go anywhere and adventure is just around the corner. I excel at helping players build backstories and weaving them into the game. As a GM I truly believe that the table top is about bringing the player's story to life, and making that happen is my favorite part of ttrpg. It's important to me to run an inclusive, safe table. To that I end I employ session zero, a discord, open discussion policy, a zero tolerance of bigotry policy. Politics are inevitable in an rpg game, however hate has no place.
View Profile →Character creation
Creating your character
Hi. This is an adventure of horror, magic, and the future of a kingdom. Resources like Dungeons of Drakkenheim, Crooked Moon, and perhaps even Heliana's Monster Hunter's Guide will provide fun options. This is a difficult and unforgiving landscape so let's make the heroes larger than life. For stats I want to try a wild take and roll a d20 for each stat. Of course if you roll below a 3 you have to reroll. Keep above an 18 though. Good Luck
What to expect
Preparing for the session
We'll play in Foundry so after rolling a character please make sure to find an image of that character we can turn into a token. Join my discord!
What Alice brings to the table
I'm a rule of cool, open world DM with over 3 decades of experience. We're going to use Foundry for this campaign. Join my discord and I'm here to help you maximize your character in mechanics and roleplay.
Homebrew rules
I use flanking rules. For this campaign potions will be a bonus action and will have 3 servings.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Alice creates a safe table
I plan on using a variety of safety features. We'll talk about any lines during session zero. I like to debrief after every session so I can continue to improve and fashion the game for each specific group. And I believe that taking bathroom breaks are important.
Content warnings
Safety tools used