The Good, The Mad and The Awakened | M20

The Good, The Mad and The Awakened | M20

Drawn to the frontier, bullets and spells fly faster than words. Here, only your wit and guts get you anywhere. Only the mighty rule consensus here.

TYPE

Campaign

SYSTEM

Mage the Ascension 20th Anniversary
World of Darkness

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$18.00

/ Session

Details

Weekly / Thursday - 12:30 AM UTC

Session Duration / 2 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

On the frontier, people chase dreams and ambitions of a new life in lands untamed. Outlaws, missionaries, and lawmen trying to control the wild west. And little do they know, even the dead stir and seek control where they can. You are an awakened seeking life here in Hollow Creek, a fictional town on the western border of Colorado. It’s tucked right near the foothills of the Rockies and near nowadays Canyonlands National Park. Abandoned facilities from the Pike Peak’s gold rush that ended about 7-8 years prior. You are on the frontier of American manifest destiny. You either came here seeking riches, a fresh start, or perhaps old grudges. Hollow creek is a place where things go to die or be reborn. Where do you see yourself in the cosmic scale?

Meet the Game Master

1 year on StartPlaying

93 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: 5 hours

Response rate: 100%

About me

Welcome, storytellers, schemers, and seekers of strange worlds! I’m a GM with 7+ years of experience crafting immersive, character-driven stories across a wide variety of systems and settings. Whether you’re here for grimdark horror, noir intrigue, cosmic dread, or a chaotic romp through a world of wild adventure, I’ve got you covered. My greatest joy as a Game Master is creating a space where players feel empowered to shape the world and make bold, unforgettable choices. I’m deeply familiar with the World of Darkness in all its beautiful, brooding glory: Vampire, Mage, Hunter, Demon, Mummy, and more. From twisted political games in the night-haunted cities to the haunting path of the Fallen, I know the splats, the lore, and the mechanics inside and out. But that’s just the beginning. I also run: • Dungeons & Dragons (5e & 3.5) • Pathfinder (1e & 2e) • Mutants & Masterminds • Masks: A New Generation • Blades in the Dark • Call of Cthulhu • …and a wide range of other indie and mainstream systems. If you’re curious about a system not listed, just ask. Odds are, I’ve played it, run it, or I’m game to dive in and make it happen. Tone-wise, I have a strong love for dark, moody, and atmospheric stories, gothic horror, grim futures, supernatural conspiracies, but I’m just as comfortable with light-hearted adventures, heists, pulp action, or comedic fantasy. I’m flexible and love collaborating with players to hit the tone you want. Mechanically, I believe in the Rule of Cool. If the dice are grinding momentum to a halt, I’ll bend things to keep the story flowing. That said, I respect the system and know when to let mechanics shine. I’m patient, open to questions, and always happy to guide newer players or offer narrative tools to veterans looking to go deeper. My tables are collaborative, inclusive, and story-first. I’m big on session zero, safety tools, and making sure everyone’s voice matters, whether you’re a first-time player or a decades-long veteran. So if you’re looking for a GM who can: • Weave intricate plots with high stakes and rich lore • Pivot seamlessly between horror, humor, and heroism • Support your character’s personal journey while keeping the table engaged • And offer a professional, reliable, and player-focused experience. Then let’s tell a damn good story together.

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Character creation

Creating your character

Character creation will be handled during session 0 with everyone discussing their ideas amongst one another. You are expected to create characters that are capable of working together and providing clear long term and short term goals for your characters. Backstories should be kept to the minimum as we here to tell stories and not have everything happen before you arrive. This is the frontier and where the most important aspects of the character’s lives will occur. Keep this in mind.

What to expect

Preparing for the session

Have a Roll20 account handy and discord. We will be utilizing discord for communication and information. Roll20 for housing character sheets.

What Silas the Endless brings to the table

A variety of different NPCS with art, locations, and scenarios will be provided to allow for mages of different backgrounds to flourish.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Silas the Endless creates a safe table

Session 0: Determining characters and group dynamics. Session 0 is not free due to how lengthy mage creation is. Lines & Veils: Determine where everyone’s boundaries are. Breaks: Take time to breathe during session and also will take breaks if needed/requested more frequently. Open Door: Always feel free to let me know any issues whenever.

Content warnings

Safety tools used

Frequently asked questions