šŸ†Level 5 - 20! [5.5e] | Conquer The Dungeon of The Mad Mage

šŸ†Level 5 - 20! [5.5e] | Conquer The Dungeon of The Mad Mage

Descend into an underground empire of madness. Conquer twenty-three levels of lethal traps, rival guilds, and bizarre ecosystems.

TYPE

Campaign

LEVELS

5–20

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

All Ages
READY TO START
$17.00

/ Session

Details

Weekly / Sunday - 1:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 60–120 Sessions

4 / 5 Seats Filled

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Meet your party members

4/5

About the adventure

You are seasoned adventurers seeking the ultimate prize: Undermountain. You are descending into the most famous megadungeon in the Forgotten Realms to claim vast wealth, secure your legacy, and survive the ultimate test of skill. Welcome to the personal domain of the Mad Mage. Halaster Blackcloak is always watching your every move. He actively alters the halls around you to test your limits and enforce his absolute control over everything inside his walls. šŸ’° Claim the Glory: Plunder legendary hoards and take the treasure buried in the dark. āš”ļø Face Lethal Threats: Push your high level character against the deadliest traps and monsters in D&D. 🧪 Survive the Experiments: Navigate a chaotic space filled with bizarre magical tests. šŸ¤ Manipulate Factions: Broker deals with trapped societies fighting for survival. šŸ‘ļø Evade the Watcher: Outmaneuver an omnipresent mage who changes the rules on a whim. āš–ļø Shape the Politics: Watch your choices permanently alter the delicate political balance between factions. šŸŽ­ Entertain the Host: Give Halaster a good show and avoid his punishments.

Game style

Dungeon Crawl

Tactical / Crunchy

Combat Heavy

Roleplay Heavy

Meet the Game Master
BIMPOC
Hispanic/Latinx

Less than a year on StartPlaying

102 games hosted

Highly rated for: Creativity, Teacher, Inclusive

About me

Forget random dungeons. My tables are for players who want their choices to have weight, to feel the ripple effects of their actions in a world that feels alive. My background in Social Sciences and Public Administration means I build worlds with depth. āš–ļø Real Consequences: Expect intricate political webs and NPCs driven by realistic motivations. Your decisions will have tangible, cascading consequences that permanently alter the world. šŸŒŽ An International Storyteller As a Brazilian Game Master, I bring a unique cultural perspective to my storytelling, and a professional approach I've shared with players at events like GenCon's Portuguese track. The narratives we build are infused with a different rhythm and a global flavor. I am fluent in English and Portuguese, and I foster a diverse, international community at my tables. If you are a player who craves exploration with real stakes and wants to see your character's legacy written into the fabric of a believable world, then your seat is waiting.

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Character creation

Creating your character

šŸ“˜ Edition & Ruleset D&D 2024 rules. If a rule, class, spell, feat, or species has both a 2014 and a 2024 version, we will always use the 2024 version. You may use material from Xanathar’s Guide to Everything and Tasha’s Cauldron of Everything only if it has not been updated or reprinted in 2024. āŒ No setting-specific content outside the Forgotten Realms This campaign is set in Waterdeep, and we want to preserve the tone of the gritty, political, crime-ridden city. šŸŒ Setting Restrictions Only Forgotten Realms–appropriate options are allowed. This means the following (and similar) are not allowed: Spelljammer Strixhaven Dragonlance Wildemount / Exandria Eberron Planescape–specific content Any setting-locked subclasses, species, backgrounds, or feats If you’re unsure whether something fits the Forgotten Realms, ask before building around it. šŸ“Š Stats and Equipment Ability Scores - Point Buy only No rolling for stats Max HP at 1st level, average after that (fixed) Starting at Lvl 5 Starting equipment: Your class starting equipment or gold, 1 Common magic item and 150 GP (also: guns exist: -pistol, musket, parlor gun only)

What to expect

Preparing for the session

To keep everything organized, all players will need a Discord account and join my server. It’ll be our main hub for chatting, sharing files, and running Session 0. discord.com/register We’ll also be using FoundryVTT to play the game.

What Gabriel Olive brings to the table

āœ… Deep Character Integration: I thrive on weaving your character's backstory and motivations into the core of the plot. Your personal stakes will become the central pillar of our story. āœ… Premium VTT Experience: I bring a full suite of professional tools to the table, including stunning, detailed maps, animated spell effects, and a curated atmospheric soundtrack to ensure total immersion. As a multi-lingual GM, I bring a diverse range of cultural nuances to the world.

Homebrew rules

I like to stick to the rules for the most part, but I’m totally open to the ā€œrule of coolā€ when it makes the story more exciting. If you want to try something that’s outside the usual rules, you can spend a use of Inspiration to pull it off. As long as it’s cinematic, fair, and fits the moment, I’m all for letting cool ideas shine! I’m also using renown rules to track each player’s reputation within the city. Don’t worry, I’ll explain how those work in session 0.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Gabriel Olive creates a safe table

This is an inclusive and safe table. We will have a comprehensive Session 0 to discuss themes, set boundaries using tools like Lines and Veils, and ensure the game is tailored to the comfort and enjoyment of the entire group. My goal is to create a space for challenging storytelling, not uncomfortable players.

Content warnings

Safety tools used

Frequently asked questions