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The Blood's Legacy: Miami by Night (PBP Game)
You were Embraced by an elder in the shadows of Ottawa, and now, it is your turn to create your own Kindred empire, one night at a time.
$15.00
/ Session
Details
Play by Post (Asynchronous)
Billed Weekly / Friday - 7:30 AM UTC
May 1 / Session 1
Session Duration / 2–4 hours
Campaign Length / 5–99 Sessions
1 / 1 Seats Filled
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Schedule
About the adventure
Welcome to the Blood's Legacy, a Vampire the Masquerade 5th edition power base building and political intrigue play-by-post game! This game will focus on an ancilla aged character (creating using the Sea of Times rules found in "In Memoriam"). The game is set during modern days in Canada's nation capital, Ottawa. Face a city ripe with corruption and ready to be taken by those who would make it their own. Your character is newly arrived in the city or an established resident, ready to create their power base by any means necessary. Use all the tools in your arsenal - blackmail, extortion, the blood bond, your Disciplines, even the most final of solutions - murder. This game is specifically set up with the idea of an experienced vampire building their power base, be it through strength of arm, personality or intellect. What connections will you make? What servants and status shall you obtain? What will your legacy be? The setting is the modern nights in Ottawa, ON: - Ottawa, Ontario, Canada, during the modern nights: The national capital of a nation forged in commerce, international relations and the unbending will of the Kindred. An ancient Ventrue Prince rules over the Camarilla strong hold of a city but his reign is about to come to an end. The various Primogen and court officials circle like sharks who smell blood in the water; where do you place among them? You have full reign to customize the game beyond that. The PbP game will take over Discord and will use the Inconnu bot or Demiplane for dice rolls. This game will be for either a single player or a small coterie of characters (2-3) with at least one post by the ST every day, if not more.
Game style
Play By Post
Puzzle / Mystery Focused
Realm Building
Roleplay Heavy
Meet the Game Master
1 year on StartPlaying
161 games hosted
Highly rated for: Creativity, Inclusive, Storytelling
Average response time: 5 hours
Response rate: 90%
About me
Hi there, my name is Chris, your friendly Canadian DM! I am a someone who has been playing and running various TTRPGs such as Dungeons and Dragons, Changeling: the Dreaming, Vampire the Masquerade for the last three decades. I also am a published game writer and designer with over 50 publications (mostly from the hay day of the 3.5 DnD OGL) as well as a small press publishing company called "Mad Scotsman Games" I've run since 2003. My degree in English Literature actually ended up helping me with a career outside of teaching! Woo! I tend to be the forever DM but that works out well because I love telling immerse stories and doing collaborative storytelling with my players. If you are looking for games with a heavy roleplaying focus, deep lore and everything in between, look no further! I look forward to gaming with you all.
View Profile →Character creation
Creating your character
Books Used: All characters are created using the base book character creation rules in the VtM 5th edition Corebook, "In Memoriam" and the Player's Guide. All other official sources will be discussed on a case-by-case basis. If you use Demiplane, I will be able to share the books I have on there for your use! Sea of Time and Additional Creation Points: We will be using the ancilla character creation alternative rules from the Sea of Time part of the game, found in "In Memoriam". I will provide a copy of those rules if needed or they can be accessed via Demiplane. We will only be using Lore Sheets on a case by case basis and there will be no non-standard specialized skills. Please use only the base sheet ones. All characters start with an additional point in a clan Discipline (or one of the chosen three for Caitiffs etc), to a maximum of four in one in-clan discipline during character creation. All others are capped at 3. Experience will be given regularly and powers can then be increased to 5. All characters received an additional three points of Advantages such as backgrounds, merits, etc. Standard rules apply otherwise. Clans: All clans in the two rulebooks used are allowed. The common clans I had in mind for this game are Toreador, the Ministry, Tremere, Ventrue or Lasombra. All are welcome however. Yes, you are some sort of monster in this game if you want to be but the lowest Humanity allowed is 4. Sects: We will be playing as Camarilla, Anarch or Independent aligned vampires. Merits, Flaws and Advantages We will be using the standard Merits and Flaws rules presented in the Corebook. Please work in a reason why your character has these traits in their backstory. There is a list of some that are banned or restricted: Banned merits: Uncle Fangs - it's a LOT of work creating a whole coterie of thin-bloods for someone to use and it's a very abusable merit. For the sake of balance, I'd like to pass on this one. Restricted Merits: (Please contact the ST to discuss): Loresheets (must have ST approval before selecting) Object of Power Untouchable Banned Flaws: Methuselah's Thirst Ingrained Discipline Flaws (we will not be using these) Befouling Vitae Restricted Flaws: (Please contact the ST to discuss): Bondslave Organovore Blatant Diablierist Walking Omen Word-Scarred Faith Proof Character History/Backstories: Backstories should be a couple paragraphs at least but beyond that, I'm open to length. Just, please no more than one to three page(s) of backstory.
What to expect
Preparing for the session
This game will take place on Discord and use the Inconnu dice bot. Please have a Discord account for joining this game. This game is built as either a solo or duet (one player or two) or a cooperative group game. Character sheets will be done using a fillable character sheet or any other sort of character generator such as Demiplane (see below) you'd prefer, just as long as I can have a copy of the sheet as a pdf. We do have a Demiplane group set up for character generation as well and I have shared my content for ease of creation. The link for the group will be provided once you join the game.
What Chris MacKay brings to the table
I will provide a rich setting with themes of personal horror, political intrigue, corruption and everything in between. We will build the game you want to play together, determining the elements we want to use. The other themes we explore will be up to the player and will be discussed during Session Zero. Combat will take place but will not be the main focus of the game - that will be heavy roleplay and collaborative storytelling. I tend to favour the Rule of Cool over using the Rules as a strict "you must do it this way or not at all" well, rule. They are guidelines and I will side with the mechanics but if we gotta twist it a bit to make it cooler for the story and players, let's do it!
Homebrew rules
House rules will be posted in depth on the Discord server but otherwise are in the character creation section.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Chris MacKay creates a safe table
There will be a Session Zero in which we will go over any soft and hard limits the players have as well as talk about the mutual lines and veils we want to establish for the story. Vampire can be a very heavy and horrific game but we can do it comfortably for all as well.
Content warnings
Safety tools used