Gothic adventure through the cold in Curse of Strahd

Survive in a cursed land. Follow your fate to the bitter end. He is always watching. He is The Ancient. Why is he The Land?

TYPE

Campaign

LEVELS

2–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Sunday - 6:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 25–35 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You are trapped in the cursed valley of Barovia by impassable mists. Even worse, the vampire lord Strahd von Zarovich seeks a successor, and has his eye on you. Maybe you can win, or somehow escape. But will it be worth the cost? - Warm a Frozen Hell. Strahd's curse has left Barovia frozen. Explore chilled towns, sites of abandoned faith and primal forests. - Follow Your Fate. Discover just why you're in Barovia, and fulfil your destiny. - Dine With The Vampire Lord. Strahd is perpetually in search of entertainment. And he's having guests over for dinner. Whether you're finally deciding to try out a classic module, looking for your first game to try out Dungeons & Dragons or an experienced veteran looking for a novel take on Barovia, this is the campaign for you - if you can handle the cold.

Game style

Roleplay Heavy

Sandbox / Open World

Tactical / Crunchy

Meet the Game Master

5.0

(4)

2 years on StartPlaying

Highly rated for: Visual Aid, Storytelling, Knows the Rules

Average response time: 24+ hours

Response rate: 100%

About me

Hi! I love running challenging, tense games with storylines shaped by your actions.

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Character creation

Creating your character

During Session 0, using the 2024 Player's Handbook. Point buy will be used to determine starting stats, and characters will begin at level 2. If you want to use a different resource for character creation, let me know which one and I'll review it - I'll probably allow anything that isn't way stronger then existing options. Characters will all have a personalised quest and start with a (cosmetic) relic that is in some way associated with their quest.

What to expect

Preparing for the session

- Discord account - Joining the discord server I'll use for this game - Speakers/headphones - A computer that can run Foundry (any computer with hardware/software from after 2014 should be fine)

What Rowan brings to the table

- Consistency in rulings, and reworking rules that aren't fit for purpose. - Customisations for weaker subclasses, to prevent power from interfering with a good character concept. - Original magic items and enemies. - Roleplay-heavy campaigns that don't neglect combat or exploration. - Mechanics in narrative-important social or exploration encounters, to ensure they live up to big boss fights. - Difficult, tactical combat that carries the risk of death. - Battlemaps, tactical combat, ambient music and visual and audio effects.

Homebrew rules

- Drinking a potion is a bonus action, and you can use an action to gain maximum health from a potion of healing. - Dying is modified, so that characters can still be active while reduced to 0 hit points. - Most monsters/enemies are original or third-party, and will be very or completely different to the monsters found in the Monster Manual. - The Daylight spell does not count as sunlight.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Rowan creates a safe table

I will go over possible content warnings during Session 0, and every session will have a break at around the halfway mark.

Content warnings

Safety tools used

Frequently asked questions