Dragonslayers of the ancient past | High-Level

Dragonslayers of the ancient past | High-Level

Forge your myth! Play as Level 10 demigods in an ancient-world epic. Slay the blue dragon Stormclaw and save the realm!

TYPE

Campaign

LEVELS

10–11

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 NEEDED TO START
$15.00

/ Session

Details

Weekly / Friday - 5:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 7+ Sessions

3 / 6 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

3/6

About the adventure

You are not starting as mercenaries or rat-catchers - you are the Achilles and Hercules of this world. ​You have been summoned to the grand throne room of Princess Ursine for one impossible purpose: To slay the apocalyptic Blue Dragon Stormclaw, who is currently tearing the realm apart. Before the knights clad in iron and stone castles of the custom fantasy world where most of my adventures take place, before the borders of the current kingdoms were drawn, there was an older, wilder, ancient time. It was an age of primordial magic, of cataclysmic beasts, of gods and demigod heroes who walked the earth. This is an age where palaces are built of glass and gold, weapons and armour of magical alloys, great dragons roam free and whole civilizations collapse in their wake. You are starting at Level 10, your character already has a history. You are famous or infamous. Known for heroic deeds. If you ever wanted to have a heroic high-level D&D adventure, this is the game for you. After this adventure you may choose to continue on with your companions slaying ever stronger foes!

Game style

Combat Heavy

Dungeon Crawl

Organized Play

Rules as Written (RaW)

Rule of Cool (RoC)

Tactical / Crunchy

Game themes

Meet the Game Master

5.0

(6)

Less than a year on StartPlaying

3 games hosted

Highly rated for: Inclusive, Storytelling, Creativity

Average response time: 3 hours

Response rate: 100%

About me

Hello! I’ve been creating worlds for the last four years. My TTRPG journey began at 17 when I took on the mantle of Game Master to introduce my friends to the hobby. I fell in love with the role of the GM. Because I started by teaching others, I pride myself on being patient, clear, and ready to help players of all experience levels. I specialize in Dungeons & Dragons 5e, set within rich, expansive, custom, open worlds where your character's choices have real consequences. My table prioritizes immersion and roleplay. When it comes to the mechanics, if you have a creative idea that makes the scene more epic or emotional, I’m going to try to make it happen, even if the rules may disagree. We can always turn a cool moment into a consistent house rule later. I put a lot of time and effort into the production value of my games to give you a professional experience. When you play at my table, you can expect Roll 20 with custom-made maps, a dedicated Discord server, custom art, and curated audio. My table is a space for anyone and everyone. I try to create a safe, inclusive, and welcoming environment where all can feel comfortable.

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Character creation

Creating your character

We will create your characters during the free session 0.

What to expect

Preparing for the session

A working mic is a necessity. During session 0, I will provide you with all the needed materials for character creation. You may choose to create your character on Dndbyond or fill out a pdf.

What Adrian brings to the table

I will create custom maps, design interesting encounters, prepare puzzles, stream ambiance, and put on battle music during fights. In general, I put a lot of effort into making the adventure as immersive as possible

Homebrew rules

We will follow the rules as written.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Adrian creates a safe table

When you join Discord, you'll find the RPG Consent Checklist ready to be filled out. During Session 0, we’ll create characters and talk through that checklist together. During the game, you can use X, N, and O cards by speaking up, using a visual, or messaging me privately. We’ll take a break halfway through, and after the game, we’ll do a quick debrief (Stars and Wishes) using some prompts I’ve prepared. I will also message each player privately after the session.

Content warnings

Safety tools used

Frequently asked questions