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Dispatch: Rapid Expansion
After the events of Dispatch cities across the country are begging for SDN to expand into their cities. Its never been a better time to apply!
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$28.00
/ Session
Details
Weekly / Tuesday - 1:00 AM UTC
Session Duration / 3–4 hours
5 / 5 Seats Filled
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About the adventure
This game is set some time after the events of Dispatch (you are not required to have played the game understand anything don't worry) The publicity of the events has left cities across the country begging for SDN branches. One of those cities is the Minneapolis / St. Paul area. You will be heroes (or reformed villains from the Phoenix Program) freshly hired to fill in one of the branch offices in SDN - Twin Cities shoot for the top of the leaderboard, avoid getting fired and solve everything from dastardly villanous plots to helping old lady McSweeny find her pet cat for the 3rd time this month. Interact with your co-workers, subscribers and your boss as well as the other SDN branches in this Superhero workplace Dramaedy
Game style
Organized Play
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
Less than a year on StartPlaying
Average response time: 2 hours
Response rate: 100%
About me
I've been GMing for awhile, maybe 2-ish decades? I'm not exactly sure on the math but I got my start when I saw the ItsmeJP youtube channel host Swan Song and learned that Roll20 existed. I'd always enjoyed forum play-by-post RPing but gaming in person was beyond my ability due to nobody in the small town in northern Minnesota where I lived being interested. I moved from system to system and slowly learned how much I enjoyed GMing and I've been doing it ever since.
View Profile →Character creation
Creating your character
If you are experienced with Mutants and Masterminds you'll be free to make your character in either Hero Labs or Roll20 and i'll either approve the concept or deny it and ask for edits If you are new to the system I will work with you closely before session 1 to get your concept made into a playable and combat ready character balanced in a way you like
What to expect
Preparing for the session
Have a Discord and roll20 account. I'll provide a copy of the rules to anyone who desires it
What CJ "Rusty" brings to the table
I will bring over a decade of Mutants and Masterminds experience with a philosphy of allowing my players to do cool things as long as the rules are only bent, instead of broken. I'll bring many fleshed out NPCs a good understanding of the Dispatch Setting
Homebrew rules
I have a few custom rules to ban problematic powers like variable, and precognition I have custom rules for knockback for more cinematic fights and I have a custom movement chart to make combat movement more inutitive
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How CJ "Rusty" creates a safe table
I use Session 0, X,N,O cards, Lines and Veils and breaks
Content warnings
Safety tools used