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Dead Gods of Drakkenheim - Level 3-20 Campaign

Image by Chase Henson

Dead Gods of Drakkenheim - Level 3-20 Campaign

Eldritch survival campaign that takes you deep into the twisted city of Drakkenheim. Level 10-20 sequel written by GM explores the wider world.

TYPE

Campaign

LEVELS

3–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$25.00

/ Session

Details

Bi-weekly / Monday - 9:00 PM UTC

Apr 27 / Session 3

Session Duration / 2.5–3 hours

Campaign Length / 50–80 Sessions

6 / 6 Seats Filled

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Schedule

Mon, Apr 27 | 9:00 PM – Session 3

Mon, May 11 | 9:00 PM – Session 4

Mon, May 25 | 9:00 PM – Session 5

Mon, Jun 08 | 9:00 PM – Session 6

Mon, Jun 22 | 9:00 PM – Session 7

Mon, Jul 06 | 9:00 PM – Session 8

Mon, Jul 20 | 9:00 PM – Session 9

Mon, Aug 03 | 9:00 PM – Session 10

Meet your party members

6/6

+1
About the adventure

Brand new level 3-20 adventure for D&D 5e (2024 edition.) Hosted in Foundry VTT for gameplay, Discord for voice. The original Dungeons of Drakkenheim campaign will take you from level 3 to 10, and features several factions warring over the future of a ruined city twisted by an eldritch meteor. This adventure plays like a slower paced and difficult dungeon crawl where death lurks around every corner, but the politics of the warring factions create a vast number of emergent storylines and possible endings. Choose your allies wisely. The sequel is written by me and will take you from levels 10-20, a conflict on a global scale that will take you to the farthest reaches of the Drakkenheim world. One of the Old Gods has returned to the world, destroying everything in their path, and you must explore the world's forgotten past to discover why the gods abandoned you... Start at level 3 with standard starting equipment described in your class/background. We play with the following official variant rules: • Retraining. You can swap feats and class fighting style with sufficient downtime. • Critical hits/misses for any type of roll. If you roll a natural 20 on any type of roll you will succeed, but you must check with the GM before you roll for a certain action. This does not allow your character to perform impossible feats. A natural 1 is an automatic miss on any type of roll. This also applies to enemies. Game details: • Animated spells and weather effects. • High-resolution maps and tokens. • Voice acting for NPCs. • Using 2024 edition of rules, or "Onednd". All official D&D 5e sourcebooks are allowed. Many 3rd party publishers allowed, full list is in our Discord channel. Please ask the GM if you wish to use any other 3rd party material. • Ambient soundscapes and music. • Hosted on Foundry for gameplay, Discord for voice chat. Webcam optional. • Standard D&D 5e rules using changes from 2024 editions. • Interactive environment with lots of non-combat gameplay potential. • Discord used to chat with group members in between sessions. • Tokens will be provided. • Beginner-friendly, still challenging for experts. • Newcomers are welcome to join at any point during the adventure. • Campaign takes players from about level 3-20

Game style

Sandbox / Open World

Tactical / Crunchy

Combat Heavy

Meet the Game Master
Published Writer
Voice Actor
Game Designer
Multi-lingual

4 years on StartPlaying

1100 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Average response time: 13 hours

Response rate: 100%

About me

Stop worrying about schedule issues, and start having fun! This tabletop community is LGBTQ+ friendly and supportive. I have a BA in creative writing and worked as a professional writer for years before committing to being a full-time Game Master. Running fun games is my passion, and I love to immerse myself in the lore of the worlds we inhabit together. I offer a premium experience with animations, high-resolution maps, voice acting, and a committed GM who takes the time to integrate your character into the world. I am generally a rules-as-written GM but I love to reward creative solutions and problem solving. You can expect that I will stick to the rulebook, especially in a combat scenario. I take a hard stance against generative A.I. for in-game content. Some game listings may use generated art, but all stories and encounters are personally designed by me without the assistance of A.I. prompts.

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Character creation

Creating your character

Please discuss character creation in the Discord channel prior to game start. If you need help we can spend some time during session 0 to finish your character or tie backstories together, but I would prefer character creation to be completed beforehand so we can jump right into the action.

What to expect

Preparing for the session

Make sure you have a working mic, create a free Foundry account and a free Discord account. Please maintain access to your character sheet at all times. Using the sheets in Foundry are not necessary, you can roll physical dice and report rolls on the mic/chat if you prefer. New players welcome!

What David Lindsay brings to the table

I will bring premade tokens, music, silly voices, and everything else we need to play. All you need to bring is a sense of adventure.

Homebrew rules

Retraining: you can swap feats and class fighting style with sufficient downtime. We don't use any other house specific rules, but improvisation and creativity is always encouraged especially outside of combat.

Equipment needed to play

Computer

Internet

Microphone

Safety

How David Lindsay creates a safe table

We will use safety tools including the X card to ensure a fun experience for all types of players. Age is limited to 18+ because game may include swearing, sexual themes, and drug/alcohol references.

Content warnings

Safety tools used

Frequently asked questions